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Double Dark

Aiming Bug (leading/trailing enemies)

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It sucks to spend 15 minutes building a map to lose in 15 seconds to this. This happens with Harbingers stuck on the walls, the giant wyvern in Princess Quest, etc. Maybe add a toggle for auto-aiming in the options menu as a temporary fix. I'll try using a staff for the time being... but seriously even the minions can't hit it. This is partly what makes LTs "broken" at the moment.


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@Alhanalem quote:

I believe the godray mesh may be colliding the aiming reticle or traces. We will look into this.

Is that what makes the traps look extremely weird in that location of the North Crystal?

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