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DarkkHero

PDT Nerfed or Fliers Buffed?

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Since the maintenance the other day, significant changes happened to Anti Air, it seems.


Prior to the last maintenance, a single PDT could handle a flying lane, in 4-man Chaos 7.

Now? Nope. You must have an AA tower in addition to a PDT.


I have been asking various long time players, and they concur.
Something was changed.

Silent nerf? Buff?

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Funny thing is I was using those shards, and switched them out as an experiment. 

No difference. 1 PDT is still not enough.

And we are talking about 4 man C7, not solo.

All I would like to know is if anything was changed, or am I going crazy.

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Not sure, I've tended to use a skyguard with a PDT for a while now...but still going through C6 at this point.  So can't say for certain if anything changed.  And yes using both seems to be a bit overkill, but I would rather not lose to a single/multiple flier getting through and no one getting to it before it nukes the core.

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Round 1 a single PDT can have issues in 4 player on some maps. I always take them to Tier 2 in 4 player pubs.

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@Fozzie quote:

Round 1 a single PDT can have issues in 4 player on some maps. I always take them to Tier 2 in 4 player pubs.

Yup. I don't up air PDT when solo, but with 4 man party its safer to give them one or two upgrades.

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So, I feel you have missed the point of this post.

It feels like something was tweaked without posting patch notes.

That's all I was curious about.

The exact same setup using the exact same spheres isn't working as well as it was a week ago.

Many of you long time players, you know who you are.

Have you noticed any changes? Or do things feel the exact same?

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I have not noticed any changes no.

All my usual spots are still killing air. You have a odd kobold if you are super unlucky with crits at T1. But can't say I have noticed anything different.

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More details please. When do they fail? Do you not upgrade?

I have seen PDT`S flat out miss air completely (in the cone of fire, nothing else around), on several occasions. Is that what happens?

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One PDT facing a flying lane only, upgraded to t2, on 4 man C7, fliers getting through, as of this week.

Thats the senario I am seeing.

I am compensating with an added volcano for now. Max range, to cover entire map.

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Kobolds diving or regular air? Getting through as in "unscathed" or "a little HP left"?

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@DarkkHero quote:

So, I feel you have missed the point of this post.

It feels like something was tweaked without posting patch notes.

That's all I was curious about.

The exact same setup using the exact same spheres isn't working as well as it was a week ago.

Many of you long time players, you know who you are.

Have you noticed any changes? Or do things feel the exact same?

Just FYI:  We haven't touched defense balance since launch, but this will (most likely) change in our next patch! We'll have those details soon.

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