Big Bad Baz 3 Posted June 7, 2017 Having undergeared people join harder content has proved to be problematic on the public games. A simple solution would be having the next chaos tier unlocked after every map of the previous tier has been completed. It's possible that only 1 map be completed for unlocks but it seems unlikely that someone has got the maximum stats and shards of that chaos tier from a single victory. This provides a clear goal and achievements. EDIT: This is will ONLY affect public games while queuing from the War Table. Joining friends will still work as intended, i.e. you can join them no matter where they are, as long as there is a free spot. Share this post Link to post Share on other sites
kdeut1 0 Posted June 7, 2017 @Big Bad Baz quote:Having undergeared people join harder content has proved to be problematic on the public games. A simple solution would be having the next chaos tier unlocked after every map of the previous tier has been completed. It's possible that only 1 map be completed for unlocks but it seems unlikely that someone has got the maximum stats and shards of that chaos tier from a single victory. This provides a clear goal and achievements. Downside of this: you can't play high Tiers with your mates to just have fun.... Share this post Link to post Share on other sites
DarkkHero 0 Posted June 7, 2017 Seems like a simple drop down with minimum Ascension Level Requirement would do the trick.Any Level, Within 50 Points of My Level, 0-100, 0-200, etc. etc Share this post Link to post Share on other sites
iamisom 2 Posted June 7, 2017 @DarkkHero quote:Seems like a simple drop down with minimum Ascension Level Requirement would do the trick. Agreed. It's not a perfect solution, but it would help tremendously. Share this post Link to post Share on other sites
Hom-Sha-Bom 0 Posted June 7, 2017 @kdeut1 quote:@Big Bad Baz quote:Having undergeared people join harder content has proved to be problematic on the public games. A simple solution would be having the next chaos tier unlocked after every map of the previous tier has been completed. It's possible that only 1 map be completed for unlocks but it seems unlikely that someone has got the maximum stats and shards of that chaos tier from a single victory. This provides a clear goal and achievements. Downside of this: you can't play high Tiers with your mates to just have fun.... There's a simple solution for that. The higher tier chaos is locked for people using the public match finder but does not restrict people from joining off of you directly (like through steam friends list/steam group chat/whatever equivalent PS4 and xbox have). Share this post Link to post Share on other sites
dizzydiana 492 Posted June 7, 2017 @DarkkHero quote:Seems like a simple drop down with minimum Ascension Level Requirement would do the trick.Any Level, Within 50 Points of My Level, 0-100, 0-200, etc. etc I would set it with asc levels too The main problem for some is those leeching from higher tiers with 0 ascension, I have seen some with AL80 with c5/c6 gear(or even c7) but others like me opposite I am 137 but c3/4 gear. Having a min Al per tier would help allot. I personally would rather a lower geared 150 was playing with me than some 50 leech with better gear than me. Share this post Link to post Share on other sites
opfer 0 Posted June 7, 2017 @iamison : Ascension Level req. will be crap - you can read the problems in the post prior to thisIt would be way better to do it with the unlocking by completing at least 2 maps (solo !!! - not to get carried/pushed that way) from one tier to unlock the next Share this post Link to post Share on other sites
Little Magic Hat 130 Posted June 7, 2017 Or just make ipwr visible again. Share this post Link to post Share on other sites
redragon6466 1 Posted June 7, 2017 @opfer quote:@iamison : Ascension Level req. will be crap - you can read the problems in the post prior to thisIt would be way better to do it with the unlocking by completing at least 2 maps (solo !!! - not to get carried/pushed that way) from one tier to unlock the next Although this punishes people who just want to play with their friends Share this post Link to post Share on other sites
DarkkHero 0 Posted June 7, 2017 That's assuming you can't join a Steam/Xbox/PSN friend's game?We are talking about public games, right? Share this post Link to post Share on other sites
Big Bad Baz 3 Posted June 7, 2017 @redragon6466 quote:Although this punishes people who just want to play with their friends We have always had the option to join our friends through steam friend - join game function. There is absolutely no punishment. We can also join our friend who is in a pub game, so its not even restrictive for friends+pubs.@iamisom quote:Agreed. It's not a perfect solution, but it would help tremendously. no no no no. Ascension is how long u played the game, not how geared you are. Gear reflects worth while ascension is a great decorative thing we show our friends. Share this post Link to post Share on other sites
opfer 0 Posted June 7, 2017 @Big Bad Baz quote:@iamisom quote:Agreed. It's not a perfect solution, but it would help tremendously. no no no no. Ascension is how long u played the game, not how geared you are. Gear reflects worth while ascension is a great decorative thing we show our friends. +1+1+1+1+1+1+1+1+1 Share this post Link to post Share on other sites
redragon6466 1 Posted June 7, 2017 @Big Bad Baz quote:@redragon6466 quote:Although this punishes people who just want to play with their friends We have always had the option to join our friends through steam friend - join game function. There is absolutely no punishment. We can also join our friend who is in a pub game, so its not even restrictive for friends+pubs.@iamisom quote:Agreed. It's not a perfect solution, but it would help tremendously. no no no no. Ascension is how long u played the game, not how geared you are. Gear reflects worth while ascension is a great decorative thing we show our friends. If you have to play a couple of solo games in order to advance to the next tier it would mean that those who don't enjoy solo play would be forced to do it, if only for a few maps. For example I have a friend who I play with regularly who only wants to dps, so I do all the building when we play together. Share this post Link to post Share on other sites
Evilchimp1982 0 Posted June 7, 2017 Set restrictions for Public Games... HELL YES!!!Simplest possible solution ***give a drop down at game creation time to set a public game restriction***Violia problem handled. I'm sure the Trendy team can come up with some realistic parameters.Below for example purposes only!Ascension 0-80 Chaos IAscension 80-140 Chaos IISet restrictions for Private Games... NEVER! (see below)My brother wouldn't play the game if he had to build towers. ( hates it ) Yet if I build he loves to DPS/tankMy daughter isn't great at the game but she likes to play it. ( shouldn't punish a player for being new ) Share this post Link to post Share on other sites
Big Bad Baz 3 Posted June 8, 2017 @redragon6466 quote:If you have to play a couple of solo games in order to advance to the next tier it would mean that those who don't enjoy solo play would be forced to do it, if only for a few maps. For example I have a friend who I play with regularly who only wants to dps, so I do all the building when we play together. This could be problematic. However, this is a action-tower defense game. Learning how to build towers and how they work is part of the game. Share this post Link to post Share on other sites
LJMjollnir 42 Posted June 8, 2017 @iamisom quote:@DarkkHero quote:Seems like a simple drop down with minimum Ascension Level Requirement would do the trick. Agreed. It's not a perfect solution, but it would help tremendously. [[4370,users]] GOD NO!!!!... this is a terrible idea...the solution is much simplerYou cant join a public chaos game till you are able to loot gear from that chaos level.. thats all that needs to happen.. Private games should be free for all.. Share this post Link to post Share on other sites
Sombrero 0 Posted June 8, 2017 @DarkkHero quote:Seems like a simple drop down with minimum Ascension Level Requirement would do the trick.Any Level, Within 50 Points of My Level, 0-100, 0-200, etc. etc That is a TERRIBLE idea and would be one more step towards more absurd arbitraty grinding, NO.I always said that chaos shouldn't be linked to a stupid playlist system but rather you have to clear all maps to unlock the next difficulty and if you go for random map you can chain them together to have a big bonus (just like current playlist works, but having ALL maps instead of 4-5).Would solve all problems at once and would be a very doable and easy solution (it's what DD1 was doing pretty much minus the chain feature). Share this post Link to post Share on other sites
dizzydiana 492 Posted June 8, 2017 @Evilchimp1982 quote:Set restrictions for Public Games... HELL YES!!!Simplest possible solution ***give a drop down at game creation time to set a public game restriction***Violia problem handled. I'm sure the Trendy team can come up with some realistic parameters.Below for example purposes only!Ascension 0-80 Chaos IAscension 80-140 Chaos IISet restrictions for Private Games... NEVER! (see below)My brother wouldn't play the game if he had to build towers. ( hates it ) Yet if I build he loves to DPS/tankMy daughter isn't great at the game but she likes to play it. ( shouldn't punish a player for being new )@Big Bad Baz quote:no no no no. Ascension is how long u played the game, not how geared you are. Gear reflects worth while ascension is a great decorative thing we show our friends. So if you leech 10 or so games in c7 as soon as you finish campaign you are a better player than someone who has grinded all the levels through to c3+ and sitting at 120+ then? I am sorry I simply cannot agree, I value experience more. They may have better gear, but I certainly wouldnt trust them to build anything. Unless I am able to carry everyone in set tier I want to be with players who are at least 80+ by which time they should of learned what towers to upgrade where to stand in relation to towers etc. Share this post Link to post Share on other sites
KuroKibo 0 Posted June 8, 2017 @Big Bad Baz quote:@redragon6466 quote:Although this punishes people who just want to play with their friends We have always had the option to join our friends through steam friend - join game function. There is absolutely no punishment. We can also join our friend who is in a pub game, so its not even restrictive for friends+pubs.@iamisom quote:Agreed. It's not a perfect solution, but it would help tremendously. no no no no. Ascension is how long u played the game, not how geared you are. Gear reflects worth while ascension is a great decorative thing we show our friends. +1 Share this post Link to post Share on other sites
KuroKibo 0 Posted June 8, 2017 @Evilchimp1982 quote:Set restrictions for Public Games... HELL YES!!!Simplest possible solution ***give a drop down at game creation time to set a public game restriction***Violia problem handled. I'm sure the Trendy team can come up with some realistic parameters.Below for example purposes only!Ascension 0-80 Chaos IAscension 80-140 Chaos IISet restrictions for Private Games... NEVER! (see below)My brother wouldn't play the game if he had to build towers. ( hates it ) Yet if I build he loves to DPS/tankMy daughter isn't great at the game but she likes to play it. ( shouldn't punish a player for being new )+1 love the new ideas would really help Share this post Link to post Share on other sites
Chappyy 2 Posted June 8, 2017 I think I would agree with the idea of whoever is starting the match can select a min ascension level prior to starting the match. I think that gives a little bit of piece of mind that the people entering are somewhat strong enough. Doesn't account for the fact they could have leeched all those levels and have crap gear with no upgrades. But I somehow see that being a very very rare scenario. Share this post Link to post Share on other sites
Fozzie 52 Posted June 8, 2017 The armour rating is a more accurate method, like IPWR of old, except back then you could leech high IPWR gear.Now average armour rating would be the best method to gate public game content.I did like the idea of within 50 ascension of my level, as lower level people don't want ascension 1000 people coming in and skewing the game.So I create a C5 game set AR 1500 as my minimum to allow c4 geared people in. Share this post Link to post Share on other sites
dreamanime 18 Posted June 8, 2017 it definitiv needs a range like many said. For the players at the end, so that not fresh out of the campaign people come in, and for the new players also, so that not high end players come in and demand that they want all the mana and you need to sell everything for they are clearly the better players in their eyes.Have seen both happen more then enough =). Lol i even have seen that happen 2 1/2 years ago. It will still be an issue tho with trolls, but having more control over choosing who can join will help alot in getting a good multi player game started for sure. Gobu.I do like the ascension part but also like fozzie said the gear part. Share this post Link to post Share on other sites
iamisom 2 Posted June 8, 2017 @Chappyy quote:Doesn't account for the fact they could have leeched all those levels and have crap gear with no upgrades. But I somehow see that being a very very rare scenario. According to the data we have available, that is a very rare scenario indeed. We've all seen players who defy the data, but from what I understand, they're outliers. Ascension Level is a strong indicator of a player's overall progression in the game. In general, I think we can all agree that we should provide more tools for hosts to control who can and can't join their games. In my opinion, this includes but is not limited to the ability to set a minimum Ascension Level requirement (in the same vein as DD1's minimum hero level requirement). We should also pursue other tools for hosts and perhaps look into public game general requirements. Share this post Link to post Share on other sites
LJMjollnir 42 Posted June 8, 2017 [[4370,users]] Splitting the players via Ascension levels its just going to make public games extremely rare to find.. from my experience pre-trials and after.. generally you only have the hard core players playing all the time.. and pre-trials they would set the iPwr requirement to the level of their highest gear leveled player.. translate that to Ascension levels and there will be a small pool of players at really high ascension that will only play with each other..with all the High level ascension players not letting in the lower players they are not helping the lowbies to play at all. which is really important since there are hardly any to no in game tutorials Setting the requirement that you need to be able to loot the gear there before you can play it does 2 things.Stop leechers.. they cant join a public game if they cant get the gear from it.. its simple as that..Provides some indication of where you are at based on your gear levels. Players can use this information to work out what chaos they should be doing .. instead of just joining high games and wondering why they are getting bad loot.. now they have a forced maximum chaos level they can play (public only) please dont consider making Ascension level the defining limit.. you will only spread out your player base and that is going to impact public games in a bad way.. if people want Ascension limits they can always use the premade group options.. Share this post Link to post Share on other sites
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