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Dealing with ranged enemies


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Yo guys i need some help dog. 

Im hearing a bit of praise goin about wit dem flamethrowers. Dealin that real good damage dog since if isn't a projectile tower maaaaaan. 

The main problem yall probably see is them javelin throwers and mages broooooooooo

What yall think work well? I been thinkin ev beams or huntress traps. 

What yall think of them brooooo

Or is it just monk flame aura? 

If so what medallion should be used sooooooon. DP/DH/DS or DP/DH/DC

For the traps/beams/aura that is BROOOOOOOOOOOOOOO

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Build them off the travel path if possible.  Mobs tend to ignore things outside of the path now.

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It isn't even a question between defense crit damage and defense speed lol.  Speed, of course.  Even if you max out crit chance on the tower with the shard it's 18% (15 shard + 3 base)?  Not worth


If you have max crit chance you could think about defense health vs defense crit.  Idk if any tower would run out of charges in a wave though... so that answers itself too I think


And towers like flamethrowers are also vulnerable to mobs getting knocked into them, afaik, once a monster touches the tower it can "see" it.  So careful of that.  But most importantly it's what ^ said, keep them off the line of sight darkmages/spearchuckers take to attack your walls

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