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Little Bug on archers - faster than harpoons in DD1?!


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So yeah, this is basically a bug that occurs for me on Unholy Catamcomb Challenge. I was on NM4 and my AL wasn't in my deck anymore if these infos help. Only happens on my archers in the middle lane. My AL does have panic sphere on, but I don't see these archers getting damaged and this is clearly more than 100% speed increase.


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It's.... it's beautiful.

I want an item that lets them do this normally =O

I love the idea of burst firing archers!

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@MushroomCake28 quote:

So yeah, this is basically a bug that occurs for me on Unholy Catamcomb Challenge. I was on NM4 and my AL wasn't in my deck anymore if these infos help. Only happens on my archers in the middle lane. My AL does have panic sphere on, but I don't see these archers getting damaged and this is clearly more than 100% speed increase.


They are getting "damaged" by the red ghost, and the stun does not work.

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@PandynatorDD quote:

They are getting "damaged" by the red ghost, and the stun does not work.

Good to know, so there's 2 bugs?

1) They get "damaged" by the red knight.

2) The boost is a lot more than 100%

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Little update: it seems to even happen on other lanes, which mean that the purple knights and the green knights also "damage" archers.

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The ghost's "stun" works by slowing the towers attack speed by like a 100000%. Maybe its another instance of a + becoming a - for somereason during  a patch?

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I was thinking this would have been fixed before hitting the live servers.

I ran into the same thing in the playtest & found it quite funny. Its the ghost's that are causing them to shoot so fast.

Img here --> http://imgur.com/oi22hzy   (dated 6/25 from bottom right corner)
 

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@xArcAngel quote:

The ghost's "stun" works by slowing the towers attack speed by like a 100000%. Maybe its another instance of a + becoming a - for somereason during  a patch?

If it really is like that, it seems to be affecting PDT's as well... I've had it happen once and it looked like a needle gun, except on a bloody jet machine gun. Protons are being stunned as intended tho.

Also, in the protons, the stun remains after the ghost goes by, but in PDT's and archers that doesn't seem to be the case, as the stun animation AKA little stars around the towers disapear right after the ghost stops touching them.

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