Jump to content
Sign in to follow this  
Yi-shai

Air/Land Priority

Recommended Posts

Can we get an option to let towers priotize either air or land(and maybe none like it is right now) units?

Or maybe just give air units the highest priority over everything else.

Sometimes air units just fly past all of my defenses and not a single tower attacks them.

Share this post


Link to post
Share on other sites

Personally I'd love to get a full tower priority system that I've seen in other tower defense games. By that I mean telling your towers to target different things from the following list.

  • First enemy in range
  • Last enemy in range
  • Special enemy in range
  • Enemy with lowest health
  • Enemy with highest health
  • Air enemies
  • Ground enemies

You would in theory be able to toggle which mode your tower would target and go from there. 

Will it happen in DD2? Unlikely because it's an Action Tower Defense game and it could be said that this type of targeting system has been replaced by having you control your hero and actively have them take out targets.

Share this post


Link to post
Share on other sites

i feel some effect ones would be nice as well

  • frozen enemies - target them with shatter towers
  • non poisoned enemies - i want to poison all enemies with dart towers NOT JUST ONE
  • oiled enemies - FIRE

Share this post


Link to post
Share on other sites

Sanctum 2 did it right: closer enemy, farthest enemy, weakest enemy, strongest enemy. Could add flying/boss priorities.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...