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batoutofhe11

potential new hero towers!

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i'm thinking 

lavamancer gets salamander trap, fire mode does slowing and medium fire damage, and hard mode does high knockback and physical damage.

gunwitch gets black cat traps that do super super quick light damage, and bat swarm tower that slows all in range, does tiny damage, and heals for 50-100% of damage done. 

barbarian gets wolf pack, which does light damage, but increases with additional wolves in close proximity and adds a bleeding status for no healing allowed. 

what are you guy's suggestions for new towers? want to do ones for heroes not yet up for re-release, go ahead, so many good ideas

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Assuming they follow DD1's Barbarian, he won't have any towers. Instead, he'll have "stances" and offensive abilities.

Also, as I said in a separate thread, if you read the Gun Witch's description on the voting page, she also won't have any towers, but will instead be a ranged version of the Barbarian (with a different Visual theme, obviously).

All that said, predict away. Even if they don't have towers, some ideas might work with future heroes. You can also start thinking up abilities instead of towers.

For instance, instead of a black cat trap tower, the Gun Witch could have the ability to summon and throw cats at enemies.

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@Jojozityjo quote:although i think it would be cool to see barbarian to get some actual towers this time. Maybe something wierd, like barbaric totems that bolster all heroes within their range in some way or another, or maybe fears enemies and makes them run backwards for a sec or two lol


towers that basicalyl dont do much in terms of blasting enemies like all other heroes but more or less slow them and/or bolster heroes to the point the hero(or barb) can make up for any missing normal towers while near that tower lol

said that in another thread before seeing this one .. soo .. ill just leave that quote there XD

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