Jump to content

This game is frustrating


Recommended Posts

Sorry but:


Loot is frustrating

The whole bag thing is ridiculous - devs don't value MY time and patience

The marketing scheme here is very bad

The game has a lot of wholes, and from a game design perspective it's a very bad game as it cannot be a good TD or a good grinding-for-items game

There are a lot of serious errors on the game (ranges, tool tips, monsters getting stuck), and I've seen only a very few being fixed since I arrived (1 month or so ago)

The level design is very poorly thought

The game is very badly balanced - you guys need a maths guy or something, it's very hard to balance such a game on the eye

The way you are obliged to get a new gear only to drop it on the next map when your first progressing through the game is very bad

The way this game makes money doesn't seem legit at all - I didn't give a dime, and I won't until I think this is honest. I'm not paying for bags or hero decks.

I see confusion on the dev side. They don't know where to focus, and it frustrates me. Why are there so many videos (resources) ingame, cutscenes, when the basics ain't even built? and whats built a lot of times had bugs...

This game could be one of the best games of all times, but I'm honestly thinking it won't achieve it's potential. It seems to me it will die as fast as most of these mmorpgs. 

There is basicly one meta available, which shows as a TD game this is a complete failure for what I can see

This game calls itself ALPHA, but I don't feel it, unless it's going to take years to finish. Probably one of the biggest 'alpha' games on history of games. 1 million players, right?

Me and my hardcore gamers friends hardly ever play something different then csgo and dota2, and dd2 got us hooked, but I'm feeling we're all quitting very soon (we're almost finishing nm4)

Beyond buying spheres and burning upgrades, there ain't much use for gold. NEvertheless, there are 2 other currencies in the game.


Best of luck, anyway

Share this post


Link to post
Share on other sites

XD. You made my day one more time. So the meta is shifting?

@KnowsNoLimits quote:

Bag threads are the new Hero Deck threads.

Just choose what and what you don't want to spend money on.

Bags expansion is a no for me.


I would sign this 200/10 times and i am so happy they work on it now.

@lupus quote:

Sorry but:

Loot is frustrating

Share this post


Link to post
Share on other sites


@KamelJabber quote:

Alpha

$ to support the development

Getting kind of tired of the support the dev thing. Other game companies just sell the game and you support by buying it. I bought into early access to support the devs. At what point did I become a welfare check?

Share this post


Link to post
Share on other sites


@dreamanime quote:

XD. You made my day one more time. So the meta is shifting?

@KnowsNoLimits quote:

Bag threads are the new Hero Deck threads.

Just choose what and what you don't want to spend money on.

Bags expansion is a no for me.

 


tssk. I am not sure we are allowed to call it the meta any more. I am pretty sure I saw a thread making this very clear.

Share this post


Link to post
Share on other sites


@mkjo quote:
tssk. I am not sure we are allowed to call it the meta any more. I am pretty sure I saw a thread making this very clear.


Meta means 'beyond' in greek or latin.

The metagame is every element of the game that is beyond the game itself.

Like in the case of players collectively deciding what is the best build approach to play this game, this is a meta element of the game.

The meta like we know in dota2 or csgo is not 'the way you should play', but 'the specific approaches the gammers as a whole have decided are better', like in this case frosties+ trap huntress.. 

In my case I'm not even sure this is the only meta, but I know for sure the way I approached builds before was uneffective, so I found this forums and saw everybody was going thhis way - so I followed, LOL how funny for a td game.

Share this post


Link to post
Share on other sites

That definition bothers me, though. Because none of those qualities you gave are inherently "beyond the game". On the contrary, they are very much laid out by the game itself, due to its mechanics and numbers.


I would only call tower placements a "meta" concept, by that definition. Since that's really the only determining factor that isn't determined by the game, but the human thoughts of the player. (Though a lot of people would argue that, too. Really, I'd say other games show better examples of a "beyond the game" definition.)

Share this post


Link to post
Share on other sites

Meta is beyond your definitions. I think you don't understand what it is. In DD2 it would imply, exploiting formulas created by devs for dmg and stuff in our advantage. Distribution of SAS points and so on. When people here talk about soft and hard capsand so on and you apply those rules when you play in DD2, you are metagaming whether you want it or not. Similarly when u go frosties traps walls you are meta gaming if you did not try anything else before. I hope it gets more clear now... 

Share this post


Link to post
Share on other sites

Other examples: - When you look at videos on youtube for different strategies, etc. That's also metagaming or the behaviour of a boss you have never encountered...

In PvP for example if you know a player on the other team that usually picks one specific char and you adapt your strategy based on this, that's also metagaming.

Share this post


Link to post
Share on other sites

the game lays it possibilities, but deciding upon them is for the players and thus meta.

provoking your opponents orr trash talking them is considered metagame aswell, on some cases.

something worth mentioning is Huizinga's book Homo Ludens, it's awesome. oh the magic circle

Share this post


Link to post
Share on other sites

this OP is demanding for the devs to develop more and more.. but don't know how to support the game... 

if you want to request more about the game, support the game first ...

Share this post


Link to post
Share on other sites

I would not go as far as saying that any decision is metagaming because it is ultimately taken by the player. I would say that any decision that is not solely based on input based on your own experience of the game is meta gaming.... Even this definition is too broad for some cases like PvP...

Share this post


Link to post
Share on other sites


@lupus quote:

Sorry but:


Loot is frustrating

The whole bag thing is ridiculous - devs don't value MY time and patience

The marketing scheme here is very bad

The game has a lot of wholes, and from a game design perspective it's a very bad game as it cannot be a good TD or a good grinding-for-items game

There are a lot of serious errors on the game (ranges, tool tips, monsters getting stuck), and I've seen only a very few being fixed since I arrived (1 month or so ago)

The level design is very poorly thought

The game is very badly balanced - you guys need a maths guy or something, it's very hard to balance such a game on the eye

The way you are obliged to get a new gear only to drop it on the next map when your first progressing through the game is very bad

The way this game makes money doesn't seem legit at all - I didn't give a dime, and I won't until I think this is honest. I'm not paying for bags or hero decks.

I see confusion on the dev side. They don't know where to focus, and it frustrates me. Why are there so many videos (resources) ingame, cutscenes, when the basics ain't even built? and whats built a lot of times had bugs...

This game could be one of the best games of all times, but I'm honestly thinking it won't achieve it's potential. It seems to me it will die as fast as most of these mmorpgs. 

There is basicly one meta available, which shows as a TD game this is a complete failure for what I can see

This game calls itself ALPHA, but I don't feel it, unless it's going to take years to finish. Probably one of the biggest 'alpha' games on history of games. 1 million players, right?

Me and my hardcore gamers friends hardly ever play something different then csgo and dota2, and dd2 got us hooked, but I'm feeling we're all quitting very soon (we're almost finishing nm4)

Beyond buying spheres and burning upgrades, there ain't much use for gold. NEvertheless, there are 2 other currencies in the game.


Best of luck, anyway

Go ahead and quit.  Not like you paid anything for the game anyway.  Free loader.  

Share this post


Link to post
Share on other sites

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

Share this post


Link to post
Share on other sites

Court, are you really bashing a guy for not paying for an Alpha game?


The OP is telling Trendy his opinions on the game, and letting them know they cause him to quit. Chances are these issues cause many other people to quit, unless you wanna argue he's the only one.


Ultimately, the OP is supporting Trendy more by making this post than you are by throwing $100 into it.

Just some food for thought before you go throwing more posts around.

Share this post


Link to post
Share on other sites


@lupus quote:

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

There are plenty of games on Steam that have been in alpha/early access for years.  I don't know how long it takes as long as they keep getting the core game play there.  Which I agree is not even close yet.  



Share this post


Link to post
Share on other sites


@JCourtney quote:
@lupus quote:

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

There are plenty of games on Steam that have been in alpha/early access for years.  I don't know how long it takes as long as they keep getting the core gameplay there.  


That doesn't make it Ok.


This new fad of "early access" is really getting old. I've posted about this already.

Companies just go full camp mode on Alpha/Beta, but sit there releasing content you have to pay for and say it's for "supporting development". That might work for a month or two, but going years and still calling yourself "early access" is insulting the intelligence of its players - but apparently, most players are too stupid to realize it, so it works out, huh?


Being perpetually open Beta/etc is a cop-out. It's cheap, sleazy, and the new norm. It is now an immense rarity for a game to man up, slam down a release date, give a finished product at that time, and be a done deal. In fact, pretty much only console games now. Because they have to.

Share this post


Link to post
Share on other sites


@T.G.B. quote:


@JCourtney quote:
@lupus quote:

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

There are plenty of games on Steam that have been in alpha/early access for years.  I don't know how long it takes as long as they keep getting the core gameplay there.  


That doesn't make it Ok.


This new fad of "early access" is really getting old. I've posted about this already.

Companies just go full camp mode on Alpha/Beta, but sit there releasing content you have to pay for and say it's for "supporting development". That might work for a month or two, but going years and still calling yourself "early access" is insulting the intelligence of its players - but apparently, most players are too stupid to realize it, so it works out, huh?


Being perpetually open Beta/etc is a cop-out. It's cheap, sleazy, and the new norm. It is now an immense rarity for a game to man up, slam down a release date, give a finished product at that time, and be a done deal. In fact, pretty much only console games now. Because they have to.

I agree dude. But good games like dota2 and csgo keep getting patched and fixed and updated almost until another version of the games starts to  be created, and they don't call themselves Alpha. I think DLC are for finished games already, just like csgo and dota2 (items dlcs).

I would be willing to give $15 or $20 to dd2, but I'd like something better in return, and not 2 bags - I don't care about the other rewards, I want more bags and find this way to make money ridiculous. I think everybody should start wit 6-8 bags and be able to buy new bags for 200k gold each or something. And then give bags as perks on DLC's, but don't make them one of the better offers.

Dd2 should grow up.;

Share this post


Link to post
Share on other sites


@T.G.B. quote:


@JCourtney quote:
@lupus quote:

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

There are plenty of games on Steam that have been in alpha/early access for years.  I don't know how long it takes as long as they keep getting the core gameplay there.  


That doesn't make it Ok.


This new fad of "early access" is really getting old. I've posted about this already.

Companies just go full camp mode on Alpha/Beta, but sit there releasing content you have to pay for and say it's for "supporting development". That might work for a month or two, but going years and still calling yourself "early access" is insulting the intelligence of its players - but apparently, most players are too stupid to realize it, so it works out, huh?


Being perpetually open Beta/etc is a cop-out. It's cheap, sleazy, and the new norm. It is now an immense rarity for a game to man up, slam down a release date, give a finished product at that time, and be a done deal. In fact, pretty much only console games now. Because they have to.

Yeah.  It's the new trend for sure.  I don't mind as much as long as the development is still moving along at a quick pace.  It is a little off putting that the game is open to the masses now with it being so lacking in core game play features.

I see too much focus on these content patches throwing in new cosmetic items and DLC bundles, as if the game was in complete live product mode.  



Share this post


Link to post
Share on other sites


@JCourtney quote:


@T.G.B. quote:


@JCourtney quote:
@lupus quote:

I'd love to pay when the game is consistent. it's not, and I need better bargains to give my money as dollars are very expensive here.

thanks and good luck

There are plenty of games on Steam that have been in alpha/early access for years.  I don't know how long it takes as long as they keep getting the core gameplay there.  


That doesn't make it Ok.


This new fad of "early access" is really getting old. I've posted about this already.

Companies just go full camp mode on Alpha/Beta, but sit there releasing content you have to pay for and say it's for "supporting development". That might work for a month or two, but going years and still calling yourself "early access" is insulting the intelligence of its players - but apparently, most players are too stupid to realize it, so it works out, huh?


Being perpetually open Beta/etc is a cop-out. It's cheap, sleazy, and the new norm. It is now an immense rarity for a game to man up, slam down a release date, give a finished product at that time, and be a done deal. In fact, pretty much only console games now. Because they have to.

Yeah.  It's the new trend for sure.  I don't mind as much as long as the development is still moving along at a quick pace.  It is a little off putting that the game is open to the masses now with it being so lacking in core game play features.

I see too much focus on these content patches throwing in new cosmetic items and DLC bundles, as if the game was in complete live product mode.  



It's kind of like they needed/wanted money so they pushed up open alpha. Now it seems that is guiding the train.

Share this post


Link to post
Share on other sites

What makes it worse for me is that I just came from being big into Skyforge. But it became insanely apparent there was no intentions to fix its many plaguing problems, and they were much more interested in pumping out monthly pay-to-win events that costed upwards of $60 each time.

Makes me extra on-my-toes.

Share this post


Link to post
Share on other sites

Well, let's see the direction the next two big milestone patches bring the game.  The game needs more strategic depth to turn it into a game.  

Share this post


Link to post
Share on other sites

Yeah JCourtney can go eat a big bag of crow with a slice of humble pie as a side. I spent my money on every DLC that even looked sideways at the original DD. I spent a ton of money on DDE just to see Divine/Corrupted armor turn it into a joke.


Call people a freeloader if you want, I call it "the only reason I even gave DD2 a chance after DDE was because it cost me nothing upfront".

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...