Jump to content
Sign in to follow this  
iamisom

Questions for Devstream 45

Recommended Posts

dear sir or madame lightning: 1. do you have a beta release date already?

2. will we be able to take more heros into a map, lets say 5 or 6?


Share this post


Link to post
Share on other sites

Any chance of a Capt Isom pet returning as a future monthly pet? (Rainbow Unicorn)

Are we going to be seeing a new enemy type that will change how people build drastically?



Share this post


Link to post
Share on other sites

Long: How Final are the current Designs of the Abilitys and Towers ? Some feel clunky/unfitting like Manabomb or doesnt have much use at all (Train Dummy, Earthshatter Tower...)

Lightning: Can we expect at some time in the future, to have a way to deploy Sphere-activated Towers, like Flamethrower, without contantly puting Spheres in and out again? Its getting realy  tedious.

Share this post


Link to post
Share on other sites

Lightning: Is vector corrector intended to work with Frosty towers?


Lightning: Will there be any new large spheres that for the Apprentice that will be aimed towards DPS, something like the role that Long Range/Charged Primary fill for Huntress?

Share this post


Link to post
Share on other sites

What happened to the "Sword that is also a gun"? I thought you guys said that was going to be the next Squire weapon but then we got an axe instead. The axe is cool, but where is the sword that is also a gun?

Share this post


Link to post
Share on other sites

Does Serenity not suppose to Stack with PDT explosion?  Aka if an enemy blows up while poisoned should the poison spread to enemies close by? Cause it doesn't, ONLY if the serenity is there. If not that its spreading :)

Share this post


Link to post
Share on other sites

"Working on Set items and how builds will eventually evolve into that"


IS this the DD1 way set items worked? or is it real set item's like:

2 set give: XXXXX

4 set give: XXXXX

7 set give: XXXXX 


Share this post


Link to post
Share on other sites

1. The social experience is lacking right now, I can't tell who is who without running up to them and mousing over them, hitting Escape to see names is less than ideal. Do you intend to add player names next to their portrait in the upper left, and a feature to 'Keep Names On'?

2. In maps where players give up sub-objectives and let two lane converge into one, RNG plays a big part of how difficult the map is going to be. If the player gets lucky and resistances match up, building to defend against those two lanes is much easier than if it was a Physical and Magical resist lanes converging together. Do you have any plans to address this, or perhaps find a way to reward players for beating a more difficult map where the resistances are less than ideal?

Lightning Round

Hotkey to Place Non-Uber Tower?

Do you have any plans to add map specific loot to encourage players to go out and play different maps, as opposed to grinding the same one they're comfortable with over and over?

Can we have a Keep/Discard button that pops up immediately after hatching an egg?

Is linking items in chat being worked on?

Can we have a hotkey that when held down, shows the HP and rank of the towers, so that we don't have to run up to them all the time to assess the situation?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...