[a]lxndr 0 Posted October 27, 2015 I got really excited about the auto-collect filter feature, BUT come on you can only apply 1 type of filter in each bag :( which is a huge let down for me and maybe for all of the players.. At least let us pick 3 filters for each bag. Thank you ! Share this post Link to post Share on other sites
RAGEQUITTER 0 Posted October 27, 2015 Yes instead of choosing one from dropdown it should be list of options that you can check individually. Share this post Link to post Share on other sites
RottenDub 0 Posted October 27, 2015 An option to only auto loot rare,mythical or legendary would be nice also. Share this post Link to post Share on other sites
ram1024 0 Posted October 27, 2015 stuff like this makes me wonder if they play their own game. this feature is not useful Share this post Link to post Share on other sites
Speedingbus 0 Posted October 27, 2015 @ram1024 quote:stuff like this makes me wonder if they play their own game. this feature is not useful Its a step in the right direction they just need to let us choose more than 1 option for filter then it will be golden. Share this post Link to post Share on other sites
ram1024 0 Posted October 27, 2015 a step in the right direction would be auto-selling of loot every wave just like DD1 Share this post Link to post Share on other sites
BlackSoulCZ 0 Posted October 28, 2015 Idea of filters is good. There should be at least 2 filters per bag, dont forget and/or rule. I want 1 bag with for mythick and legendary items, 1 bag i use for no gear option, 2 bags for trash gear and 1 for personal use. But i still think drop of items are too big. Reducing it to half would be much better. And pls add hotkey for auto colect.Update: Insted of scroll menu put there check boxes. Share this post Link to post Share on other sites
Spaceballs the Username 0 Posted October 28, 2015 I would like to see an auto-sell option. Set a filter on an auto collect bag to collect all low end gear, then set it to auto sell and the bag automatically sells anything that enters it. Share this post Link to post Share on other sites
Panda_3 0 Posted October 28, 2015 Whoops, didn't see this thread and made the same in suggestions, this is how I would see filters implemented: Share this post Link to post Share on other sites
Jat 0 Posted October 28, 2015 They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. Share this post Link to post Share on other sites
Madgamers 0 Posted October 28, 2015 I hope panda idea gets added+1 Share this post Link to post Share on other sites
Chappyy 0 Posted October 29, 2015 @Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. Share this post Link to post Share on other sites
ram1024 0 Posted November 4, 2015 @Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. there's plenty of ways to exhaust a person's bag space if that's the goalwhat ISN'T acceptable for good game design is forcing mindless tedium upon your players. if everyone is going to pick up everything and sell it because that's what needs to be done to acquire gold, then it behooves you as a designer to facilitate that process in as painless and tedium free a manner as possiblepicking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itwhen something has no gameplay value like this, it's your duty as a designer to do everything your can to close that gap and make it so the EFFECT discrepancy between do and do not, matches the skill discrepancyand since there is no skill...manual loot/sell is not a gameplay element and must go Share this post Link to post Share on other sites
Spaceballs the Username 0 Posted November 5, 2015 @Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options. Share this post Link to post Share on other sites
Chappyy 0 Posted November 5, 2015 @Spaceballs the Username quote:@Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options.People would be less likely buy bags if everything just auto sold? There wouldn't be much need for space because you could just leave it on the ground. But you are so right that they can do a better job of bag management, which I do believe we will see sooner or later.@ram1024 quote:@Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. picking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itNo but it is a preventive gold sink. What I mean is if you don't pick it up you don't get the gold.Yes I would rather have it sell all like DD1 it really would make life easier but I mean is it really that hard now? everything auto loots every round and you have a sell all button. You can sell everything in your "auto loot all" bag in seconds in between rounds. Share this post Link to post Share on other sites
Arcflare 0 Posted November 5, 2015 @Chappyy quote:@Spaceballs the Username quote:@Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options.People would be less likely buy bags if everything just auto sold? There wouldn't be much need for space because you could just leave it on the ground. But you are so right that they can do a better job of bag management, which I do believe we will see sooner or later.@ram1024 quote:@Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. picking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itNo but it is a preventive gold sink. What I mean is if you don't pick it up you don't get the gold.Yes I would rather have it sell all like DD1 it really would make life easier but I mean is it really that hard now? everything auto loots every round and you have a sell all button. You can sell everything in your "auto loot all" bag in seconds in between rounds. The problem is later on when we can go 30+ rounds without needing to slow down, emptying bags after every wave ends up becoming more of an annoyance than anything, especially when you're already going on several hours of straight defending. Share this post Link to post Share on other sites
ram1024 0 Posted November 5, 2015 @Chappyy quote: is it really that hard now? yes Share this post Link to post Share on other sites
Chappyy 0 Posted November 5, 2015 @Arcflare quote:@Chappyy quote:@Spaceballs the Username quote:@Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options.People would be less likely buy bags if everything just auto sold? There wouldn't be much need for space because you could just leave it on the ground. But you are so right that they can do a better job of bag management, which I do believe we will see sooner or later.@ram1024 quote:@Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. picking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itNo but it is a preventive gold sink. What I mean is if you don't pick it up you don't get the gold.Yes I would rather have it sell all like DD1 it really would make life easier but I mean is it really that hard now? everything auto loots every round and you have a sell all button. You can sell everything in your "auto loot all" bag in seconds in between rounds. The problem is later on when we can go 30+ rounds without needing to slow down, emptying bags after every wave ends up becoming more of an annoyance than anything, especially when you're already going on several hours of straight defending. Good point but I can't see them adding an auto sell feature to the whole game to fix that. But it would be nice. Share this post Link to post Share on other sites
Arcflare 0 Posted November 5, 2015 @Chappyy quote:@Arcflare quote:@Chappyy quote:@Spaceballs the Username quote:@Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options.People would be less likely buy bags if everything just auto sold? There wouldn't be much need for space because you could just leave it on the ground. But you are so right that they can do a better job of bag management, which I do believe we will see sooner or later.@ram1024 quote:@Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. picking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itNo but it is a preventive gold sink. What I mean is if you don't pick it up you don't get the gold.Yes I would rather have it sell all like DD1 it really would make life easier but I mean is it really that hard now? everything auto loots every round and you have a sell all button. You can sell everything in your "auto loot all" bag in seconds in between rounds. The problem is later on when we can go 30+ rounds without needing to slow down, emptying bags after every wave ends up becoming more of an annoyance than anything, especially when you're already going on several hours of straight defending. Good point but I can't see them adding an auto sell feature to the whole game to fix that. But it would be nice. It would be nice and i even had asked it as a question for the last dev stream and when they answered it they made it sound like they weren't planning on it but didnt say it wasnt going to happen. Which is sad because it's arguably one of the best features from DD1 and if they dont bring it back it would be a real shame. Share this post Link to post Share on other sites
Chappyy 0 Posted November 6, 2015 @Arcflare quote:@Chappyy quote:@Arcflare quote:@Chappyy quote:@Spaceballs the Username quote:@Chappyy quote:@Jat quote:They just have to make the game automatically sell the stuff that isn't collected, ideally at the end of each wave, instead of having it disappear at the end of the game and change the filter option to something along the lines of what Panda_3 posted when they want to have a great loot system.Can't be that hard to figure out, it's really no rocket science. They know how to do that. They probably wont ever do that because they want you to buy bag slots. I have all 12 bags and STILL run out of bag space after just 1 match. If that was the case, then either let us buy more bags, or implement decent bag management options.People would be less likely buy bags if everything just auto sold? There wouldn't be much need for space because you could just leave it on the ground. But you are so right that they can do a better job of bag management, which I do believe we will see sooner or later.@ram1024 quote:@Chappyy quote:They know how to do that. They probably wont ever do that because they want you to buy bag slots. picking up items is not gameplay. there is no skill discrepancy between someone who doesn't pick up anything and someone who meticulously and painstakingly loots and sells everything he canyou can't argue that someone is better at the game for picking everything up off the floor and selling itNo but it is a preventive gold sink. What I mean is if you don't pick it up you don't get the gold.Yes I would rather have it sell all like DD1 it really would make life easier but I mean is it really that hard now? everything auto loots every round and you have a sell all button. You can sell everything in your "auto loot all" bag in seconds in between rounds. The problem is later on when we can go 30+ rounds without needing to slow down, emptying bags after every wave ends up becoming more of an annoyance than anything, especially when you're already going on several hours of straight defending. Good point but I can't see them adding an auto sell feature to the whole game to fix that. But it would be nice. It would be nice and i even had asked it as a question for the last dev stream and when they answered it they made it sound like they weren't planning on it but didnt say it wasnt going to happen. Which is sad because it's arguably one of the best features from DD1 and if they dont bring it back it would be a real shame. But a few months ago when the scavenger debacle hit, in a dev stream they did acknowledge that something needed to be done about loot and onslaught. The problem is I think we all know what "we are looking into some possible fixes" menas. Share this post Link to post Share on other sites
itwasme 0 Posted June 24, 2016 ... instead of choosing one from dropdown it should be list of options that you can check individually.+1 this!Exactly what I was going to ask for. Good thing I used Search :D Share this post Link to post Share on other sites
Nefhith 0 Posted June 26, 2016 Let us make our own autocollects with conditional values and such like "autocollect * legendaries where ipwr >650" or "where stat = tower crit".I really can't be arsed to check all my bags for crappy <150 ipwr items through all my >670 items every time I want to level a character, and I'm not going to disable autocollect for all my bags every single time I farm or level. Share this post Link to post Share on other sites
Insanity Geo 0 Posted June 27, 2016 i would love an auto sell because i rather not pick up trash Share this post Link to post Share on other sites