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No Nightmare 4 difficulty for new maps?

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@TrendyBrad quote:

That said, we've decided to go ahead and add NM4 versions to the Halloween event. The NM4 versions won't be required for any of the event challenges, but it will allow people at end-game to get the weapons at a higher IPWR rating. We had multiple people on this all day today (and some are still working tonight to finish up the loot tables), with the maps going into QA tomorrow, and a target to release on Thursday's hotfix. 

Thank you! Extra Extra Thank you to all those putting in extra hours to make it happen! This is why we love DD2!!

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@TrendyBrad quote:

So to clarify - it is a non-trivial amount of work to setup maps for every difficulty in our range. We picked the ranges we knew, based on metrics, would hit the widest player base for the limited time event as we finish balance and setup work for these new map's permanent placement in the maplists. When the event retires, the new maps will show up in Freeplay and Endgame for ALL difficulties, with the appropriate rewards. And yes, you'll still be able to get the unique weapons from them at that time.


That said, we've decided to go ahead and add NM4 versions to the Halloween event. The NM4 versions won't be required for any of the event challenges, but it will allow people at end-game to get the weapons at a higher IPWR rating. We had multiple people on this all day today (and some are still working tonight to finish up the loot tables), with the maps going into QA tomorrow, and a target to release on Thursday's hotfix. 


Also, the Incursion goblins were a bug....a hilarious bug, but a bug none the less. This will also be fixed for the hotfix targeted for Thursday. In the meantime, if anyone is able to beat that thing...well, I'd love to see a video, or at least a few screenshots! :) 



This is exactly what I wanted to know. I'm glad the weapons are permanent and you re including NM4 for the new maps.

You should keep the Goblin's health that high though it's Hilarious. Maybe make a Raining Goblins 2.0 challenge out of it?

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@TrendyBrad quote:

So to clarify - it is a non-trivial amount of work to setup maps for every difficulty in our range. We picked the ranges we knew, based on metrics, would hit the widest player base for the limited time event as we finish balance and setup work for these new map's permanent placement in the maplists. When the event retires, the new maps will show up in Freeplay and Endgame for ALL difficulties, with the appropriate rewards. And yes, you'll still be able to get the unique weapons from them at that time.

I was really scared the new Event's maps were only for a limited time, you just put my mind to rest.

At least I got scared by something this year's Halloween.   o.O

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@TrendyBrad quote:-snip-


Also, the Incursion goblins were a bug....a hilarious bug, but a bug none the less. This will also be fixed for the hotfix targeted for Thursday. In the meantime, if anyone is able to beat that thing...well, I'd love to see a video, or at least a few screenshots! :) 



Challenge accepted. Come check my stream out, we'll try to beat it.

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Beating NM4 maps gives a legendary chest everytime as it should be, however the spooky event nm3? isn't giving legendary chests. Actaully i did the whole map and got ZERO legendary's. Do the new maps have the old loot drop values?

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The bugged lane is doable solo 8 freeze towers 8 traps stacked, 2 barricades the first one built infront to take the first wave of bombers, then rebuilt over and over to keep taking the bomber damage. The other lanes had 5 barricades each so they fell after awhile, i was just checking if the bugged lane was doable. With more build points the wave could be doable solo.

So with 3 dps, I'd say doable.


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@TrendyBrad quote:

The NM4 versions won't be required for any of the event challenges



Thank you. This is very relieving. ^^ And thanks for the quick reaction and the incoming hotfix.

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Could you tell us the ipwr for the nm4 version? =)

@TrendyBrad quote:

So to clarify - it is a non-trivial amount of work to setup maps for every difficulty in our range. We picked the ranges we knew, based on metrics, would hit the widest player base for the limited time event as we finish balance and setup work for these new map's permanent placement in the maplists. When the event retires, the new maps will show up in Freeplay and Endgame for ALL difficulties, with the appropriate rewards. And yes, you'll still be able to get the unique weapons from them at that time.


That said, we've decided to go ahead and add NM4 versions to the Halloween event. The NM4 versions won't be required for any of the event challenges, but it will allow people at end-game to get the weapons at a higher IPWR rating. We had multiple people on this all day today (and some are still working tonight to finish up the loot tables), with the maps going into QA tomorrow, and a target to release on Thursday's hotfix. 


Also, the Incursion goblins were a bug....a hilarious bug, but a bug none the less. This will also be fixed for the hotfix targeted for Thursday. In the meantime, if anyone is able to beat that thing...well, I'd love to see a video, or at least a few screenshots! :) 




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It is a bit insulting to finally get new maps only to have them handicapped.

I can't see a reason for it, just change criteria for the challenges...

I'm still stuck at nm3, with only moderate success @4, so not like I angry to get nm4 loot

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