Wanton Soup 0 Posted October 18, 2015 Hey there I figured I'd just post this here. I was playing some NM1 on the Forbidden Ruins map and experienced an Ogre that was stuck in spawn. After waiting 30 minutes hoping it'll die or something I decided to just leave the game. Screenshot of the incident and hopefully this issue gets addressed to prevent any more inconveniences. Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 Doesn't look like my screen shot was properly inserted so here is a link to the screenshot via Imgur.Screenshot of Ogre Stuck at Spawn Share this post Link to post Share on other sites
Mattsson 0 Posted October 18, 2015 You can kill it slowly by spamming the 1 key. Takes some time but he dies eventually.I would guess it is a multiple spawn bug that happens. To many mobs spawn at once preventing the mobs from walking down the path and then getting stuck. Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 Unfortunately he had the Regen Trait. Wouldn't even get close to killing him. Share this post Link to post Share on other sites
Cyrius 0 Posted October 18, 2015 Did you also report this through the tavernkeeper? He's behind the counter at any tavern. That would probably be the best way to handle this. Cheers! Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 No I have not, I'll certainly do that when I log in though. Appreciate the advice, didn't even know about him. Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 So I got on this morning to redo the level, turns out it happened again. :( This time he doesn't have Regen so I'm curious to see if killing him with Squire #1 will work.Ogre Stuck #2 Share this post Link to post Share on other sites
Cyrius 0 Posted October 18, 2015 Yeah it's a huuuuuuuge pain in the butt. I am doing Onslaught on Siphon Site D as we speak, and just like two days ago I need to remake the whole level while I am on a huge wave number. So I totally feel you there, they should address this ASAP. Freaking minibosses don't die automatically :( RIP. Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 Yeah upon closer inspection I got the HP plates to show up when I cursor over them past the spawn. It looks like theres 2 ogres of different max HP values that I suppose spawned on top of each other and got stuck. Lol.../cast Sword Beam x 350What a lovely surprise...zzzzz Share this post Link to post Share on other sites
Cyrius 0 Posted October 18, 2015 Yeah RIP :(. It's one of the biggest flaws of the game currently imo. Share this post Link to post Share on other sites
AdrianKEKE 0 Posted October 18, 2015 Happend to me aswell on normal / onslaught / sewers. Share this post Link to post Share on other sites
Wanton Soup 0 Posted October 18, 2015 Just an update - Ogre #1 is about to dropRaid Boss #1 going down, so many hits left to go for #2After the first ogre died the 2nd one got unstuck and walked out. Woulda been 177x Sword Beams if he hadn't. Thank god lmao xD. Share this post Link to post Share on other sites
Cyrius 0 Posted October 18, 2015 Hahahahahahha wow you actually still went for it. A for effort, seriously. But you were probably better off just remaking heehee. Share this post Link to post Share on other sites
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