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Differentiate Player And Monster Healthbars

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   At no point should I be playing and see a healthbar fly past my character then immediately think, "WHOA WHAT IN BLUE BLAZES WAS THAT" only to turn and see a player. Healthbars should always help you distinguish players from mobs. Give them a fancy outline or something, but change them somehow. I don't want to see those and think they are a monster bypassing my defenses.

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