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Well just to give a status update. I'm now at Floor 110 and am about to start doing AP resets. But I need to gild more shards. Also my Gilded Destruction Shard disappeared from my inventory. Grr. Now I need to make another one. I had a set of DS, DR and Dest gilded the last time I did AP Resets, but now I'm missing the Destruction. I'm grinding C1 right now to make a new one. And got kicked out of a C1 game by some new players hahahha. Bigotry against elites!

I will probably still push a few more floors on Onslaught but I'm definitely reaching my limit at 110. But I need to grind shards to gild before I continue, I want the resets to be as smooth as possible. 

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On 7/19/2020 at 3:34 PM, krankins said:

What is all the lingo I need to know for this game? (short terms such as DP which I know is defense power)

That will be a long list because players abbreviate just about everything. In my experience players generally have no problem with explaining any abbreviation if you ask after they have used one so you eventually learn them over time. Short list of the most common:

Reflect Beam = RB

Proton Beam = PB, protons

Flame Aura = FA

Lightning Strike Aura = LSA

Boost Aura = BA

Ancient Power or Ability Power = AP (depending on context)

Hero Health = HH

Petrify = They are referencing the petrify combo which is the use of Earth and Poison type dmg to stun an enemy 

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Is anyone else having problems with purchasing gems i bought the 39.99 pack 3 days ago and still not got my gems could anyonee help with this 

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On 10/13/2020 at 2:41 AM, Mikeyboii said:

Is anyone else having problems with purchasing gems i bought the 39.99 pack 3 days ago and still not got my gems could anyonee help with this 

Did you look in your mailbox at the tavern to get them? If not there, you should submit a ticket with CG for the error. 

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Are build timers still a thing in this game?  Wife and I played a lot of DD1 but she hated the timers at higher difficulties.  Will we still run into them later, is there any end game content without them?

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16 hours ago, velmeran said:

Are build timers still a thing in this game?  Wife and I played a lot of DD1 but she hated the timers at higher difficulties.  Will we still run into them later, is there any end game content without them?

If you're referring to DD2, they are in the gamemode Mastery, being a criteria challenge only in specific maps. But once you've done those, it's a one and done thing. The other build timers would be before a boss fight like Betsy or Drakenfrost Keep's 6th wave and in-between waves for specific incursions like Dawn of the Blood Moon or Power Surge. The rest of your gameplay around endgame will not have build timers.

If you're referring to DDA, to quote John Wick : "Yeah..." 

Just like DD1. But that's all I'm going around that as this is a DD2-specific thread.

Edited by Paloverde zfogshooterz
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Okay, Thanks for the info Paloverde, yes this was about DD2 so its good to know there's only specific stuff that will force it on us.

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Gee, I bought the packages throughout the year and it appears to me now with 50% discount, so far it's no problem but I can't even repeat DLC purchases with discounts now. I think it's disrespectful to those who spent not being able to take advantage of the discounts now, or at least double the gems for those who made the complete purchase with the full amount.

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Hi

I'm a returning player after many years away and just insatlled the game however i cannot get in the actaul game, i load through steam and get to the launcher where i'm able to click play and it takes me into the cinamatic intro. After the intro i get to the main menu where i have those options to click play now or something but i can't actually click anything. Infront of the options is also an overlay saying loggin in and after this it automatically says finding a session and takes me into the loading screen for the gates of dragonfall, i haven't even pressed any buttons yet. once at this loading screen it just infinitely loads and i can't get passed it. Very annoying, does anyone have the same issues or know of a fix? I have tried running the compatability shooter in windows, verify game files through steam and re-installed the game. No luck.

Thanks!

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Check your log, should be somewhere like C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\UDKGame\Logs

 

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5 minutes ago, Fozzie said:

Check your log, should be somewhere like C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\UDKGame\Logs

 

Hi, I have found the launch files. What error should i be looking for?

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This is a snip of the launch log file. I noticed there is an (05:25:03:097)XMPP: OnDisconnected - error:2

 

(05:24:40:304)Log: GetSessionFiltersAsyncSuccess
(05:24:40:538)Log: STEAM: Created lobby with ID: 92189136
(05:24:40:538)Log: STEAM: Entered lobby with ID: 92189136
(05:24:40:755)EventServer: New Event: GameSessionUserReady
(05:24:40:837)MatchMaking: UNetPendingLevel Received Control message DLMgr from 23.239.20.107:10260
(05:24:41:022)MatchMaking: UNetPendingLevel Received Control message Welcome from 23.239.20.107:10260
(05:24:41:022)MatchMaking: Welcomed by server (Level: dd2_TownEntrance01, Game: DunDefCoop.GameInfo_Coop)
(05:24:41:022)Log: ...............LoadPackageAsync: dd2_TownEntrance01
(05:24:41:554)Log: LoadMap: 23.239.20.107:10260/dd2_TownEntrance01?name=someone@trendyent.com?team=255?game=DunDefCoop.GameInfo_Coop?GameType=Campaign
(05:24:41:863)Log: Bringing World dd2_TownEntrance01.TheWorld up for play (0) at 2020.12.21-05.24.41
(05:24:41:863)Error: SetTimer() called on bStatic Actor DunDefMiniMap_0
(05:24:41:863)Log: Bringing up level for play took: 0.011962
(05:24:41:863)Log: PlayerController class for the pending level is PlayerController
(05:24:41:863)Log: dd2_TownEntrance01 Load Took: 0.309637 s
(05:24:42:019)MatchMaking: Send control message Join to 23.239.20.107:10260
(05:25:03:097)XMPP: OnDisconnected - error:2
(05:53:03:941)Log: All Windows Closed
(05:53:03:941)Log: appRequestExit(0)
(05:53:06:244)Exit: Preparing to exit.
(05:53:11:821)NetComeGo: Close(21) - CleanUpReason: -1 TcpipConnection_1 23.239.20.107:10260 12/21/20 05:53:11
(05:53:11:862)Exit: Game engine shut down
(05:53:11:871)Exit: Windows client shut down
(05:53:11:875)Exit: XAudio2 Device shut down.
(05:53:12:143)Exit: UTcpNetDriver shut down
(05:53:13:194)Exit: Object subsystem successfully closed.
(05:53:13:455)Exit: Exiting.
(05:53:13:458)Log: Log file closed, 12/21/20 05:53:13

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Comparing your log to mine, it looks like you're not connecing to PlayVerse, you haven't inadvertently blocked Dungeon Defenders 2 in the Windows Firewall?

Also found someone talking about creating a new Steam account, this should allow you to run and complete the tutorial, then go back to your other account and this may clear the issue you are seeing.

Edited by Fozzie
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On 12/24/2020 at 8:50 PM, Fozzie said:

Comparing your log to mine, it looks like you're not connecing to PlayVerse, you haven't inadvertently blocked Dungeon Defenders 2 in the Windows Firewall?

Also found someone talking about creating a new Steam account, this should allow you to run and complete the tutorial, then go back to your other account and this may clear the issue you are seeing.

YO THANKS SO MUCH!

Creating a new steam profile has let me get pass the infinite loading stage. Hopefully i can use my main account after.

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Hello!

Please help fixing the "Fatal Error" when running DD2.

Fatal error!

Address = 0x5051522c (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x505198d4 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x505192ed (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x5051bc06 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x50516f50 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
GetStackOwnerClass() Address = 0x1a71475  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a721d5  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x129d0e0  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x129daac  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a7451c  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x136d861  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a7e98f  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a8035d  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1db66a5  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
BaseThreadInitThunk() Address = 0x759dfa29 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
RtlGetAppContainerNamedObjectPath() Address = 0x773875f4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlGetAppContainerNamedObjectPath() Address = 0x773875c4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlGetAppContainerNamedObjectPath() Address = 0x773875c4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

I have tried all the possible solution listed here: https://chromatic.zendesk.com/hc/en-us/articles/203709410-My-game-won-t-launch and fixing my DLL files, still no avail.

I really want to play this game.

 

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Hi guys, im stuck on the Main Menu with « solo play » mandatory above Go to town.. any ideas how to get rid of that ? It just happened over night for no reason.

im on Xbox and all my network settings are fine, still open.

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On 1/1/2021 at 1:03 AM, JamesBond said:

Hello!

Please help fixing the "Fatal Error" when running DD2.


Fatal error!

Address = 0x5051522c (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x505198d4 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x505192ed (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x5051bc06 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
Address = 0x50516f50 (filename not found) [in C:\WINDOWS\System32\XAudio2_7.dll]
GetStackOwnerClass() Address = 0x1a71475  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a721d5  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x129d0e0  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x129daac  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a7451c  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetOutermost() Address = 0x136d861  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a7e98f  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1a8035d  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
GetStackOwnerClass() Address = 0x1db66a5  (filename not found) [in C:\SteamLibrary\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\DunDefGame.exe]
BaseThreadInitThunk() Address = 0x759dfa29 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
RtlGetAppContainerNamedObjectPath() Address = 0x773875f4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlGetAppContainerNamedObjectPath() Address = 0x773875c4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlGetAppContainerNamedObjectPath() Address = 0x773875c4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

I have tried all the possible solution listed here: https://chromatic.zendesk.com/hc/en-us/articles/203709410-My-game-won-t-launch and fixing my DLL files, still no avail.

I really want to play this game.

 

 

 

Hi I've already fixed my issue by unplugging my hyper x soundcard to the usb port, and it seems that there is something to do with the game vs my headset hardware lol

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I'm having problem moving mods from one relic to another relic as shown in the picture link https://imgur.com/a/XDUTHt0

At first i thought that you cant move a mods from medallion to totem, but it turns out i can move mods from medallion to totem as displayed by the mystical (purple) medallion next to the one (blue) i want to move. Both item are the same grade (campaign). I'm really confused, what is the rule in moving mods? why cant this work?

 

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4 hours ago, yam said:

I'm having problem moving mods from one relic to another relic as shown in the picture link https://imgur.com/a/XDUTHt0

At first i thought that you cant move a mods from medallion to totem, but it turns out i can move mods from medallion to totem as displayed by the mystical (purple) medallion next to the one (blue) i want to move. Both item are the same grade (campaign). I'm really confused, what is the rule in moving mods? why cant this work?

 

Are you just concerned with those two relics or is that happening to more relics? I ask because Drain Aura is in the top 10 list for worst mods in the game so if this is the only relic giving you issues then I would just toss it and be glad it wasn't something better.

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It happens to other item as well, this is just an example of what happens, seems like bug to me.

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hey guys,

im currently having a Problem and wanted to ask if anyone of you have a solution or experienced the same problem.

I'm currently on onslaught 194 and have to do the -The Lost Temple-map. Now here comes the problem: When im switching between my heros (doesnt matter which one) they get invisible somtimes and have only empty skills and tower places. I have to reswitch a few times so that they can 'load' correctly (somteimes its a visuell bug: Ev-optic but with monk defense and skills, attacks are invisible through). If thats all, then i would be happy, but if I die (falling from maps, dieing to mobs, or dieing due to switching heros) I cant do anything.

Deathtimer says 0 seconds, screen has a white touch ( you can see everything but it isnt in the normal colour), if pressing ESC nothing happends, press I then just your currently hero-deck is visible and doesnt go away after that -> so you need to leave the game to get back to the menu/tavern/town; or worst case you need to tab out to close it because nothing will happen duinrg the gameinterface.

as far as I know i dont have any PC problems, everything is updated to the latest version and im having a 100k inet-connection.

Had to rebuild the Lost temple map 4 times in the last hour and could only play the first wave once  -.-"

I can try to make some Pics from the problem next time if that would help

 

 

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