Omegaknight 0 Posted September 11, 2015 Active is very weak and only lasts from 10s to 30s (varies).The cooldown on the active is 120s.The ability only seems to cast underneath your character. The damage is very low. My auto does 5x more dmg (mage).Need more passives on monthly pets and less damage abilities... because right now the damage abilities or Sword and Thunder are very weak. Share this post Link to post Share on other sites
iamisom 2 Posted September 11, 2015 Thanks for the feedback! I'm curious: Are the monthly pets weak in relation to other pets' abilities, or do you feel that they're just weak in general? Share this post Link to post Share on other sites
Omegaknight 0 Posted September 11, 2015 They are pretty much even with other pet abilities (monthly should be special, no?). Abilities like curse are more useful. Share this post Link to post Share on other sites
Dreizehn 7 Posted September 11, 2015 Once trading is enabling those early game reward pets could turn quite valuable though. Share this post Link to post Share on other sites
Lewleit, The Kitty <3 0 Posted September 11, 2015 @iamisom quote:Thanks for the feedback! I'm curious: Are the monthly pets weak in relation to other pets' abilities, or do you feel that they're just weak in general? With gato fireworks I can actually burst a single target every 7 seconds. It does an incredible amount of damage on a decent cooldown to a single target. Now, even though the new pet has AoE and has a lot of duration time on the skill, doesn't actually help. Mobs aren't meant to be alive for 30 seconds to take full damage, so you either want to make the duration shorter with alot more damage and half the cooldown, so I can actually do a decent AoE damage, or make it last a lot longer so I can mow down enemies hp before they reach defenses. As of now It has no use in either situations, unless you're playing against low lv enemies. Share this post Link to post Share on other sites
๖ۣۜPhoenixX 0 Posted September 11, 2015 Im lost, Havnt they mentioned there is prob going to be no trading.@Dreizehn quote:Once trading is enabling those early game reward pets could turn quite valuable though. Share this post Link to post Share on other sites
Lewleit, The Kitty <3 0 Posted September 11, 2015 @๖ۣۜPhoenixX quote:Im lost, Havnt they mentioned there is prob going to be no trading.@Dreizehn quote:Once trading is enabling those early game reward pets could turn quite valuable though. There is going to be a trade system, yes. Though not sure how It's gonna work yet, but probably not gonna be like straight up trading whenever/whatever you want. Share this post Link to post Share on other sites
Jaromir 0 Posted September 11, 2015 also the possesed sword has very low range compared to thunder-0...but in general - pet dmg abilities are weak and most of the time i dont even bother to cast themthere are a few good utility abilities (like gravebolt, and the other one that restores blue mana) - id like to see similar stuff on monthly pets - maybe ability that repairs defenses in a small radius or stuff like that Share this post Link to post Share on other sites
PandynatorDD 0 Posted September 11, 2015 @Dreizehn quote:Once trading is enabling those early game reward pets could turn quite valuable though. Probably wont be trade able. People that come in later would be too salty and entitled. Share this post Link to post Share on other sites
Seph 0 Posted September 11, 2015 But i am curious how the sword is a copy of Thunder-O? :// Share this post Link to post Share on other sites
vSyNd 0 Posted September 11, 2015 just be glad you're getting your monthly pets. some get bugged and lose their pets... and trendy doesn't give them to us, so we just lose them forever. [[6379,hashtags]] Share this post Link to post Share on other sites
๖ۣۜPhoenixX 0 Posted September 11, 2015 I think Im usually more exciited for the tokens then the pet but no complaints :D Share this post Link to post Share on other sites
vSyNd 0 Posted September 11, 2015 @๖ۣۜPhoenixX quote:I think Im usually more exciited for the tokens then the pet but no complaints :D Ubers... XDGet Elemental Chaos, and that's it. The rest feel useless. LSA use to be good, then they nerfed it into the ground... but this is a bit off topic.I think they can't make the Monthly Pets TOOO strong, cause then... what's the point of the rest of them?Would be nice for them to keep up the Monthly Pets, but every time they release a new pet with a new ability... have all of the other pets get a chance to roll that new ability, so they can keep their current "All pets are created equal." gameplay.I really love my helicopter kitty, but if ever a Monthly Pet comes out that you just HAVE TO HAVE their ability... it's going to be the end of my pet... which is sad. Share this post Link to post Share on other sites
Surandra 0 Posted September 11, 2015 All of the pets and hero attacks (except maybe huntress phoenix) are too weak right now on nightmare difficulties. They do not scale well enough with hero damage/hero ability power.I agree with others that I definitely don't want to see a 'must have' pet unless you integrate their ability into the pool of random abilities. I like my dragons :( Share this post Link to post Share on other sites
Pachipachio 0 Posted September 11, 2015 @iamisom quote:Thanks for the feedback! I'm curious: Are the monthly pets weak in relation to other pets' abilities, or do you feel that they're just weak in general? Weak in relation to other pets' abilities for sure. Check out a thread I made - I don't have every pet's ability and its math (pls help out guys?) but some are flat out better. Curse Aura is a good example - does more damage per second than both the monthly pets, has higher area of effect, lowers enemies' damage by 50%, and has a speed boost for the first few secondsIt's just better in all aspects, really. Share this post Link to post Share on other sites
Shinnyshin 0 Posted September 11, 2015 @iamisom quote:Thanks for the feedback! I'm curious: Are the monthly pets weak in relation to other pets' abilities, or do you feel that they're just weak in general? I'm finding them substantially weaker than other pet abilities. While they may have similar best-case-scenario damages, the monthly pet damage is far more conditional, meaning it's often a fraction as good. And if you place it perfectly and get very lucky, it just might be on the same level as a regular pet's. Share this post Link to post Share on other sites
mokn 0 Posted September 12, 2015 They are going to put ability reroll into the game so that'll fix it. These active damage ones are all pretty useless. Share this post Link to post Share on other sites
FuNiOnZ 0 Posted September 12, 2015 @iamisom quote:Thanks for the feedback! I'm curious: Are the monthly pets weak in relation to other pets' abilities, or do you feel that they're just weak in general? Pet spheres. Please. I enjoy the 'gotta catch em all' aspect of pets but I hate the fact that we can't re-roll abilities, and that certain abilities are locked to certain pets. If you want to lock a legendary pet ability, at least give the ability to put something else over it, or let us re-roll the ability (which it looks like will be in at some point from the UI) Share this post Link to post Share on other sites
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