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[TBRASA] Mad Rat

Lockboxes

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Lockboxes should be tiered.

Blue lackbox's key dropped relatively early by a boss

Green lockbox's key - moderately difficult.

Red - hard to get, late-game superboss.

Eternium box - - key is at the end of campaign's alst mission, in Hardmode only, using it on a Blood Temple releases a Boss Rush wave.

Diamond - $1 per key, replaces token, gives a random Store item - such as a skin, pet clothes...


Blue/green/red lockboxes could contain pet versions of the bosses dropping those keys as the rarest rewards.

Boss Tamer is an achievement for getting pet versions of all boss types.

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I think this is a cool idea for farming for lockboxes of varying rarities.

You should elaborate more about how it works like you did on [[76487,users]] 's stream

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Boss drops key, you use key on a lockbox of that tier, get a drop that is either a gameplay-exclusive equipment piece/skill sphere, or a pet version of that boss. Nothing more to explain.

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My beef is that more lock boxes are dropping than actual items.  I think some people prefer to collect gear for their characters as opposed to making them look cool.

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