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Uber Sqhere (Monk):

Channelled Skyguard: The Skyguard Tower targets one foe at a time.

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Monk

Blinding Staff: Replaces Pole Smash with a blurring display of spear thrusts forward, dealing massive dps.

Chi Wave: Replacing your ranged attack, you channel your chi to produce a wave of energy that bursts from you.

Slowing Aura: IT'S BACK! Replacing the Boost Aura, the slowing aura will slow all enemies which enter it and will suffer boosted damage from any defenses within the aura (it can be placed directly on an aura or defense and has a lesser boost than the Boost Aura)


Squire

Full Knight: Instead of a shield, you wield your blade with two hands, vastly increasing your basic attack damage and granting you a secondary attack. The secondary will be a charged spin attack or can be a dash forward in which you slash through all in your path (couldn't decide).

Bulwark of Ages: Replacing the Spike Blockade, Bulwark of Ages is a blockade which possesses the ability to amplify all defense damage that passes through it.

Reinforcements!: Replacing the Training Dummy, the Squire can call in reinforcements from the Talon Guard's ELITE forces (By Elite I mean that they can actually do something). The reinforcements call one guard at a time which can be moved about. If he dies (pardon: gets knocked out) then you will be able to summon another. (Yes, it's basically colossus. I figured that even the Squire could have something similar.


Apprentice

Apocalypse: Arcane Barrage is replaced by a meteor shower which attacks marked targets, inflicting fire damage. It can hit five targets  without upgrades.

Faith's Hand: Replacing the Arcane Barrier, Faith's Hand will be able to be placed on defenses and will absorb all damage until it is destroyed as well as boosting the speed/power of the defense.


Huntress

Hail of Arrows: Replacing Concussive Shots, Hail of Arrows will rain five volleys in a targeted area and will apply a slowing effect to all hit.

Amnesia Flask: Replacing Oil Flask, the Amnesia Flask will confuse enemies and cause them to attack anything close to them such as other players, monsters, or defenses.


Abyss Lord

Balance: The Abyss Lord is now balanced.


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Class: EV2

Tower: Proton Beam

Sphere Slot: Large

Name: Lucky Zap, Critical Proton

Effect: Gives the Proton Beam +40% more crit damage, but reduces it's crit chance by 15%.

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Class: EV2

Tower: Weapon Manufacturer

Sphere Slot: Large

Name: Nuclear Toxins, Chemical Reaction

Effect: When picking up a weapon upgrade, an explosion occurs dealing 250% Defense Power as damage to all nearby enemies. Enemies hit are also oiled and poisoned for 10 seconds. Poison deals 20% of Defense Power as damage.

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Monk - Harmony:

normal Goblins who enter the serenity aura will sit in a circle around the center. It only works when the monk is in the center of the serenity aura and he will do a dance. If the serenity aura is full of goblins no other goblin can enter.


Squire - Lets make peace:

The squire will do a high five with an goblin if he walks into one, after doing an high five no other goblin will attack him until he attacks an goblin.


Apprentice - Feed the legion:

The flameburst tower shoots food instead of flames. Goblin, and ogers hit by the food will leave the map in peace instead of dying.


Huntress (only with goblin costume) - Lets have fun:

Heal will be replaced by dance. If the huntress dances the goblin dance infront of goblins they will also start to dance. After that they accept her as one of their own and follow her over the whole map wherever she goes and fight for her. This works only with 20 goblins at the same time.


EV2 - You shall not die:

If an enemy dies and EV2 is close, EV2's suicide (strg+l) will re-animate the Goblin, Ogre, Troll and they will fight for the defenders to show their gratitude.


Abyss Lord - Dark deal: 

The colossus is not attacking the goblins and goblins are not attacking the colossus, they join him in a formation xxxxx c xxxxx around him and fight for the summoner. As a reward the colossus hands out food to any surviving goblin at the end.

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Hero:Apprentice

Slot:Large / Uber

Name: Implosion

Description :  EarthShatter Tower's Projectile(Rock) is 75% bigger and Pulls enemies  to the center.

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