Vreaz 0 Posted December 11, 2014 So, basically I got a lvl 25 monk, a lvl 20 huntress and a lvl 18 apprentice.I'm trying to level up my huntress on 20-25 Throne Room, hard mode. I farmed this same map to level up my monk (which I did very easily.) I can beat it while afking (except for boss rounds).But I use the SAME EXACT defense set up, and when I switch to my huntress for dps, I fail miserably because every single lane leaks severely. Question is.. what is the problem?? The ONLY difference is who I bring out to dps with. The rest is the same exact defense set up. So why are the results SO drastically different?! Not just a little leak, but I fail horribly with huntress, and I beat it with my eyes closed on monk. Share this post Link to post Share on other sites
Hyperion 0 Posted December 11, 2014 Maybe it's about the Defense Power and Speed? I'm not sure it they use the players' current values, or the values of the time they were summoned. If the later, people would exploit having a DPS "Set" and a Defense "Set". Share this post Link to post Share on other sites
Vreaz 0 Posted December 11, 2014 [[68152,users]] quote:Maybe it's about the Defense Power and Speed? I'm not sure it they use the players' current values, or the values of the time they were summoned. If the later, people would exploit having a DPS "Set" and a Defense "Set". At first I thought so too. But I'm pretty sure that's not the case. I tested it out..My huntress Geyser trap has 59 charges because she's wearing defense hp items. When I switch to my monk to dps, the charges of the summoned traps remain as 59. So that means the stats of the alt characters remains in tact despite who is out to dps. So the problems remains... :( Share this post Link to post Share on other sites
Gutu 13 Posted December 11, 2014 Can you post more information about this? It usually helps if you can provide more information. Also if you should once you get more info report to the tavern keeper and if possible with a video of it, it should really help the devs out. Share this post Link to post Share on other sites
Vreaz 0 Posted December 11, 2014 [[43252,users]] quote:Can you post more information about this? It usually helps if you can provide more information. Also if you should once you get more info report to the tavern keeper and if possible with a video of it, it should really help the devs out. It's actually the same problem as the other guy's thread, "mobs often completely ignore lightning aura damage when switched to other char."I just expressed it differently. :) Share this post Link to post Share on other sites
Gutu 13 Posted December 11, 2014 [[65424,users]] quote:Gutu quote:Can you post more information about this? It usually helps if you can provide more information. Also if you should once you get more info report to the tavern keeper and if possible with a video of it, it should really help the devs out. It's actually the same problem as the other guy's thread, "mobs often completely ignore lightning aura damage when switched to other char."I just expressed it differently. :) Don't let his post or report stop you from reporting, an issue or bug overly-reported is never a bad thing. Share this post Link to post Share on other sites
Insanityplea 0 Posted December 12, 2014 Thank god im not the only one experiencing this. I have seen mobs hit the first geyser trap and waltz through a lightning aura dripping water and not get shocked (even happens when shooting them with a storm bow or hitting with a storm staff) Will submit a ticket when I log in if I see it happen again. Share this post Link to post Share on other sites
Baxter 0 Posted December 12, 2014 Yeah it's a known bug man. Changed the title for you and moved it to the appropriate section. The devs will eventually sort this out for ya. Share this post Link to post Share on other sites
LikeThatWhenIGotHere 0 Posted December 12, 2014 If your Monk is built for strong auras or whatever the case may be, you lose those stats/buffs when you swap out characters. Most buffs (and spec nodes as well) only take effect if the hero who has them is actively in the match. Share this post Link to post Share on other sites
Gutu 13 Posted December 12, 2014 [[59727,users]] quote:If your Monk is built for strong auras or whatever the case may be, you lose those stats/buffs when you swap out characters. Most buffs (and spec nodes as well) only take effect if the hero who has them is actively in the match. If with spec nodes you mean the hero specs you get by leveling then it's not happening as you say, i can clearly see auras dealing the 150% extra damage with a 50% chance when i'm not using my monk.Or by spec nodes you mean the gear special stats? Share this post Link to post Share on other sites
Baxter 0 Posted December 12, 2014 [[59727,users]] quote:If your Monk is built for strong auras or whatever the case may be, you lose those stats/buffs when you swap out characters. Most buffs (and spec nodes as well) only take effect if the hero who has them is actively in the match. I've noticed a drop in stats when a player LEAVES the game. But I haven't noticed anything when people SWITCH characters. Is this not working as intended?? Share this post Link to post Share on other sites
Baxter 0 Posted December 14, 2014 [[59727,users]] quote:If your Monk is built for strong auras or whatever the case may be, you lose those stats/buffs when you swap out characters. Most buffs (and spec nodes as well) only take effect if the hero who has them is actively in the match. Any word on this yet? Is this not implemented yet or has no stat loss on switch out become an accidental feature? Share this post Link to post Share on other sites
Darwin151 0 Posted December 15, 2014 It has something to do with the Long Range spec on the huntress. When you have points in Long Range the Electricity Aura doesn't do damage while you are firing your primary on the huntress. Just don't put any points in Long Range and it works. Share this post Link to post Share on other sites
Gutu 13 Posted December 15, 2014 [[69234,users]] quote:It has something to do with the Long Range spec on the huntress. When you have points in Long Range the Electricity Aura doesn't do damage while you are firing your primary on the huntress. Just don't put any points in Long Range and it works. Holy molly that's a nice find! I'll test this myself. Share this post Link to post Share on other sites
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