Did you miss Devstream 58? Here’s the recap!
3x Medal Weekends
Every weekend in June on PC, get 3x medals for winning matches!
On PS4, we’re continuing our Mission Madness event. Get a new daily every 8 hours!
Bling King Update
We’re releasing our Bling King update on June 7th for PC and late June for PS4!
This update includes:
The Bling King Incursion: The Kobold King is extorting Little-Horn Valley, and it’s up to you to meet his demands for gold or he’ll destroy the Inn!
New Huntress Weapon, Bling-O-Midas: This iPWR 750 bow drops exclusively on the Bling King Incursion. This weapon slows enemies and turns them into gold!
Bonus Missions: As part of our effort to increase the earn rate of Medals, Monthly Missions are becoming Bonus Missions. Get a new Bonus Mission every week. Bonus Missions are completable in 1-2 play sessions and give more Medals per playtime than our previous Monthly Missions.
iPWR 750 Gloves: Similar to the Spectral Knight Incursion, an iPWR 750 loot piece will drop from the Victory Chest!
EV2 Medal Cost Reduction: When the update comes out, Series EV2 will go down to 10,000 medals!
New Abyss Lord Costume: The Depth Lord!
And other bug fixes and changes!
New Influence Vote: Next Map Vote
Will you choose Fire or Ice? (There’s a Game of Thrones reference there, but I can’t quite put my littlefinger on it.)
It’s a battle between Molten Citadel (remake of DD1’s Magus Quarters) vs. the Frost Keep (remake of DD1’s Royal Gardens)!
Winning Hero: The Mystic
- The Mystic won our New Hero Influence Vote! She will make her way to Etheria after the Gun Witch and the Lavamancer.
- We may look into changing how the round-robin system of voting works in the future.
What We’re Working On Next
New Hero: The Gun Witch
New Hero: The Lavamancer
The Buried Bastille: Remake of DD1’s Glitterhelm Caverns.
Game Browser: A list of all currently active matches happening across all difficulties and modes in the game. Find and filter matches, or create your own match with a fancy name to attract players.
Strategy Revamp - Enemy Changes: We’re experimenting with enemy lineups and formations to have more variations in the different things enemies do and how you need to fight them. After that, working on figuring out how to cluster these enemies in cool squads that require some thought to counter.
And more! To see what else we’re working on, check out the Upcoming Changes thread!