Today, we revealed the Calling All Heroes update, coming to Steam in early April! This update includes the Abyss Lord, an all-new Hero Deck, Defender Medals and more! The update page has more information.
In the second half of the stream, Phil, Elliot and Steven showed a sneak peek at something that isn't in the update but coming soon: the Strategy Revamp. The goal of the revamp is to provide a more interesting challenge on every map in the game.
Here's a recap:
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Update Release: Early April
What's In The Update:
Hero Deck Changes:
Build with all of your heroes
Level four heroes at once
Quickly swap between decked heroes using hotkey (even in Combat Phase!)
Inspect other players’ decks
Full details in the Meet the Abyss Lord trailer!
Used to recruit new heroes and unlock new Skill Spheres
First Steps of Strategy Revamp:
Removal of Lane Resistances
Higher Nightmare XP
Abyss Lord Skill Spheres:
With the Abyss Lord, we’re introducing some changes to Skill Spheres that we’ll eventually bring to the four original heroes.
The Abyss Lord has four Large slots.
All of the Abyss Lord’s Skill Spheres are designed to add powerful effects to the Abyss Lord. We want players to really think about which Skill Spheres to equip and make those choices interesting, tough and exciting.
His Skill Spheres are obtained through Defender Medals.
What We’re Working On (Not In This Update):
PlayStation 4 Harbinger + Carnival Update: Early April
PlayStation 4 Calling All Heroes Update
Maps from the Original Dungeon Defenders!
Foundries & Forges
Original Four Hero Tower Revamps: Giving heroes the ability to work together to build a solid defense setup for the different lane types. Includes changes to their defense kits and defense balance changes.
Enemy Genotypes & Counters: Right now, we have four Genotypes: Speedy / Tank / Flying / Sniper. Each lane will spawn with a genotype, and enemies are being rebalanced and tweaked to fit each one. This enemy composition provides different tower setups to combat the individual threats. With the removal of resists, any tower can deal full damage to the enemy it’s attacking, which allows players to generate builds we didn't see coming.
Special Enemy Revamps: We will be changing special enemies and they way they come out to challenge the way players have setup their defenses. They can come out as strong versions of the same enemy genotype or come out as a counter to the defense setup. Watch out for these guys.
Mana Increase & DU Revamp
Server Issues Related to High CPU Usage
Long Load Times
Server Connection Issues
And a lot more. More info soon. :)