Patch 6.3 is here! This patch contains the first of our planned Inventory 3.0 changes that Dan mentioned in his blog last week. Expect more improvements in the near future!
Bags can now be marked for Auto Collect!
At the end of the match, all items left on the ground will attempt to go into any bags marked Auto Collect.
Items of the highest rarity are collected first. Items within the same rarity that have the highest Item Power are then grabbed.
When you manually pick up an item, it goes into bags that are not marked Auto Collect until full. When those bags are full, items are sent to the Auto Collect bags.
Added HUD elements to display when Auto Collect bags are 70% full, 90% full and completely Full.
Added Auto Collect popup messages on the Matchmaking UI warning players if their bags are 70%, 90% or completely Full.
Added a “Do not show me again” toggle to these popups
Added an option on the Options menu to reset hidden popups.
Improvements have been made to prevent an issue where players faced long loading screens before erroring while matchmaking. We're still working to fix all of our matchmaking/server issues!
Potentially fixed an issue with the Flameburst Tower VFX.
Fixed an issue with the Serenity Aura.
- Network instability is our #1 technical issue focus. Our team is working to fix the lag, disconnects and loading screen issues. We’ll have more updates in future patches/hotfixes.