Jump to content

News

Sign in to follow this  
  • entries
    545
  • comments
    23,996
  • views
    32,243

Contributors to this blog

Trials: The Endgame Update – New Power

Sign in to follow this  
iamisom

30,726 views

o2SH34h.jpg

"Those who want Power must cast themselves into the Chaos." - A quote we totally didn't make up.


Greetings Defenders,

Trials: The Endgame Update is the systems update you’ve been waiting for. We’re improving progression, herocrafting, strategy, challenge and so much more. We’re pouring every ounce of ourselves into our most ambitious update yet, and we hope you’ll love it as much as we do when it comes out soon.

There’s a lot in this update, which also includes new threats, new difficulties, new ways to play, a new Inventory, balance updates, quality of life improvements, bug fixes and more, but this week, let’s focus on the new power you’ll find in the update:


jfhA4Cr.gif


Shards: A New Way to Build Your Hero

Our brave Etherian scouts ventured deep into the emerging Chaos. While evading fearsome new foes, they discovered powerful new artifacts called Shards! Shards slot into your Defenses, Weapons and Armor where your passives once were. Shards give you extra buffs, bonuses and sometimes even new functionality, which can be upgraded to augment your defensive capacity!

Defenses can hold up to three Defense Shards; Weapons and Armor can hold up to two Hero Shards. When you enter the new update, you’ll find your previously acquired gear -- slightly modified -- alongside a complimentary collection of Shards to start you on your way. Those with iPWR 750 loot will initially venture further into Chaos than other players by leveraging these complimentary Shards, but all will eventually find their way to greater iPWR glory (more on this in a future report). Best of all, most Shards can be moved between gear, which allows you to modify and improve your builds without losing earned progress!

Gone are the days when you bowed in tyranny to the RNGsus of Passives. Now you only need to bend one knee slightly to the Shard Gods!


Summary of the Shards system:

  • Goodbye Passives and Skill Spheres; hello Shards!

  • Shards are gemlike artifacts that slot into your Defenses, Armor and Weapons

  • Shards give you extra buffs, bonuses and sometimes even new functionality

  • Shards are found as loot drops separate from your other gear

  • Shards are upgradeable

  • Most Shards can be moved between gear. No more leaving your Passives behind when you find an iPWR upgrade!

  • Defenses can hold up to 3 Shards and can only equip Defense Shards

  • Armor and Weapons can hold up to 2 Shards and can only equip Hero Shards

  • When you login, you’ll be given Shards to help you on your journey into Chaos, and depending on how many Skill Spheres you’ve purchased, you’ll be given a ton of gold (which you might think you have enough now, but you’ll need all the gold you can get for upgrading Shards)


sodumkn.gif


Ascension: Go Beyond Level 50

While our scouts risked life and limb in the Chaos, our magical scholars made a discovery of their own -- you can now go beyond Level 50! They’re calling it the Ascension system, and they’re quite proud of the name. (They’re as smug as they are clever, those scholars.)

Oh, and what’s the new limit, you ask?

You’ll be delighted to know our scholars believe this path to be limitless! Trust us, our scholars have been testing it. They’re as thorough as they are smug.

When a hero hits Level 50, any XP gained from that point forward goes towards your Ascension Level. Some of you might be wondering whether a deck of four Level 50 Heroes gives you four times the Ascension XP. Some of you might be on the right track! Having multiple level 50 Heroes and braving the toughest challenges rewards you with the greatest bounty.

Earning an Ascension Level gives you points to invest in Ascension Powers. Some Ascension Powers are universal while others are unique to specific heroes. To be the best, you’ll need to rise off your laurels, test yourself, bring your A-game and choose your Powers wisely.


Summary of Ascension:

  • Go beyond Level 50 with the Ascension system!

  • When a hero hits Level 50, all XP gained after that point goes towards your Ascension Level

  • Earning Ascension Levels gives you points to invest into Ascension Powers

  • Some Ascension Powers are universal for all heroes; some are unique to each hero

  • Harder challenges will grant more Ascension XP

  • Four Level 50 heroes in your Hero Deck = 4x the Ascension XP


mDoXKvE.png


All Heroes Become Master Builders AND Master Fighters

The Blacksmith and the Relic Hunter have something up their sleeves for you, too. You’ve seen them cozied up in the Marketplace, haven’t you? They’ve been working on updates to Relics, Armor and Weapons that will transform your heroes into simultaneous master defense strategists and combat experts!


All Relics are now Defense Relics

The Relic Hunter fashioned a method for attaching a Relic onto each of your Defenses. Rather than specializing all your gear towards a single Defense, you can now augment each of your Defenses individually! Want a Defense Health Blockade and a Defense Speed Ballista? Done.  Want Defense Range Cannonballs with Defense Power Training Dummies? Easy. You can do all of that with a single hero! Mix and match Relics, Defense Shards and Ascension Powers to make a build that is specifically you!

And yes, you read that above correctly:  The Relic Hunter rediscovered Defense Speed and Defense Range! Be sure to stop by the Marketplace to thank him.


Armor and Weapons Reforged

In conjunction with the Relic Hunter, the Blacksmith reforged Armor and Weapons into Hero Gear!   Similar to Relics, Hero Gear will now allow you to empower and modify your raw combat potential and mystical abilities. Combine gear with Shards and Ascension Powers to make your mark in the annals of Etheria.


Summary of Loot Changes:

  • Now you can build powerful defenses AND be a powerful fighter at the same time

  • All Relics are becoming Defense Relics

  • Defense Speed and Defense Range are returning as stats!

  • You can equip a Relic per defense, so you can customize the stats of each defense individually

  • Armor and Weapons will now roll with only Hero stats, which means you don’t have to choose between hero stats or defense stats!


These loot changes combined with Shards and Ascension Powers provide new potential for hero builds, and we can’t wait to see what new builds you’ll create.

Phew! That was a lot, and we haven’t described even half the changes coming in the update! In our report next week, we'll shine a light on the forces of Chaos that stand between you and your new power.


Frequently Anticipated Questions

You haven’t asked them yet, but we know you’re going to.


Q:  Wait, there's even more coming in this update?

Yep! This is hands down our most ambitious update. We're putting in long hours to make this the best update yet, and we hope you’ll enjoy our changes as much as we do.


Q:  Does Trendy need feedback on these changes? How can I help with that?

Yes, we do! The most useful feedback would be your hands-on impressions, and if you want to do that, you can join our Remote Playtesting Group. Email dani.moore[at]trendyent.com if you’re interested! Other than that, we’d love to hear your thoughts in the comments below!


Q:  What’s happening to the Passive and Skill Sphere systems?

Most Passives and Skill Spheres are being converted into Shards and some are becoming Ascension Powers. When you login, you’ll be given a number of Shards to aid you on your journey into Chaos, and depending on how many Skill Spheres you’ve purchased, you’ll be given a ton of gold (which you’ll need for upgrading Shards). Those who have purchased more Skill Spheres than others will be given a big leg up here as gold will be key to upgrading Shards and getting further into Chaos faster than other players. And those who farmed iPWR 750 loot will be able to start deeper into Chaos than others.


Q:  What happens to my current Relics, Weapons and Armor?

The most important thing is that your iPWR will remain the same! Your Medallions and Totems will still be Defense focused. Any Defense stats on weapons and armor will be rerolled into Hero stats. Rings will become a Defense Relic and will contain Defense stats. And again, if you have iPWR 750 loot, you’re ahead of the curve.


Q:  Does that mean that investing my time into Skill Spheres and farming gear was worthwhile?

Yes! The more Skill Spheres you purchased, the more gold you’ll receive when this update comes out. Gold is essential to upgrading Shards and gear. And your iPWR will be untouched in the update, so those with higher iPWR gear will be able to start further into Chaos than other players when used in conjunction with the new Shard system! It’s always a little tricky when an in-development game makes big changes, but top-tier players now should remain our top-tier players when the update comes out.


Q:  Will one Defense Relic give me the same amount of stats for a Defense as before?

Maybe not perfectly 1:1, but the goal is that one Defense Relic along with your Shards and your Ascension Powers should give you all the power you need for an individual defense. Our overall goal is that you can have the power fantasy of being an awesome builder and an awesome fighter at once.


Q:  Will I want to build multiples of the same hero now?

We imagine that players will create different builds of a given hero using Shards + Gear Stats + Ascension Powers similar to other loot-driven RPGs.


Q:  I have more questions! Where can I ask them?

You can ask them in the comments below, and we’ll do our best to answer them. You can also join us on our Devstream this Friday at 3PM EST, and we’ll answer as many questions as we can!

Sign in to follow this  


103 Comments


Recommended Comments



@gigazelle quote:

Alrighty bois, are you all ready for the update that's going to either make or break the entire direction and future of DD2? Because this is that update.

I am.  Honestly, by just the sounds of Isom's update, this fixes mostly all the issues that were bugging the heck out of me.  I have been debating on writing up a whiny post in General Discussion to vent my frustrations.  We shall see!

In response to gigazelle

Share this comment


Link to comment

So you are saying we should keep gear solely based on high item power at the moment? Is that the current plan for us to prep for the update?

Share this comment


Link to comment
@Tigorus quote:

So if you put shards in Defenses what happens when they get destroyed? Do you need to but different shards in different defenses? Won't this make setup a nightmare? Or will we have an interface for each defense to drag and drop instead of physically putting them in the individual/physical defenses?

I assume that shards are locked to relics, with one relic representing each defense.

In response to Tigorus

Share this comment


Link to comment

Gold on spheres? What about the spheres that cost medals? I started this game a few weeks ago and didn't buy any new hero because i was using the medals to buy the uber spheres so i could have the "basic 4" as strong as possible, now it seems a waste of time when i could have done a new character.

Share this comment


Link to comment
@oobiewankenobi quote:

Looking forward to this update, however, I do have a concern on how the Ascension will work.  I'm sure there are many players of this game that have been at Level 50 for quite some time (at least a year or two).  How will they be affected by this process?  For those people who have been at Level 50 for a long time, there is no real way to know how much XP over 50 a player has.  Is there a plan in place to address this concern for long time players?

I am pretty sure Ascension will start with the new update. We wont get retro pay Jester_Forum_icon2.png

In response to oobiewankenobi

Share this comment


Link to comment
@Tigorus quote:

So if you put shards in Defenses what happens when they get destroyed? Do you need to but different shards in different defenses? Won't this make setup a nightmare? Or will we have an interface for each defense to drag and drop instead of physically putting them in the individual/physical defenses?

The shards will go into the defenses through the UI You wont put them in the actual traps that you place down!

In response to Tigorus

Share this comment


Link to comment
@Sector47 quote:

Does the gunwitch lose a piece of gear with the relic being defense only?

The relic will be an entirely different beast! No hero will have a relic that is a piece of equippable gear. Relics will be "slotted in" to individual defenses, as an upgrade to that defense!

In response to Sector47

Share this comment


Link to comment
@super_slayan quote:

sounds awesome but if my gear sucks all of a sudden for all 18 of my characters, I'm quitting this game

Like [[39695,users]] mentioned we should be close to where we are at now! However, new difficulty means we will end up replacing the stuff we have now anyway! 

In response to super_slayan

Share this comment


Link to comment
@Floppin quote:

When will this be coming out?

Soon. They will have a dev stream this Friday. & then another dev log of sorts next week. After that, maybe we will know when "soon" is.

In response to Floppin

Share this comment


Link to comment

To compare to Diablo 3:

- Shards system = Legendary gems

- Ascension system = Paragon


Not to be negative about DD2 at all. Diablo 3 has proven these systems allow for more depth and meaningful extended amount of gameplay time. Hope DD2's version has enough depth to keep people playing.

Share this comment


Link to comment

If the rings are turned into defence relics does that mean we wont have rings or we wont have DPS relics?
"All Relics are becoming Defense Relics"

                                          

Share this comment


Link to comment
@Donaga quote:

To compare to Diablo 3:

- Shards system = Legendary gems

- Ascension system = Paragon


Not to be negative about DD2 at all. Diablo 3 has proven these systems allow for more depth and meaningful extended amount of gameplay time. Hope DD2's version has enough depth to keep people playing.

It'd probably be more accurate to compare Shards to a combination of Warframe mods and Path of Exile gems.  And Ascension to a combination of D3 Paragon and MMO Talent passive trees. They're just each kind of a combination of similar progression systems. :)

In response to Donaga

Share this comment


Link to comment
@Zimmermann quote:

So Hyped!

A couple of questions:

  1. Whats more valuable; item boosters, medals or gold? basically should I buy spheres, item boosters or sit on my medals?
  2. Will the spheres we get be in any way connected to the ipwr of our current gear? if so, will this be based on how many 716-750 base range items we have? or how many are equipped? or the current ipwr of those items taking into account upgrades?
  3. Like question 2, will our "progress into chaos" be affected by the number of ipwr 716-750 base range items we have, the number equipped by heroes or their actual current ipwr (taking into account upgrades).

Dump your item boosters.  Keep your medals and farm dat gold.  (This is just the opinion of Elandrian)

We're still working on our economy balance, so I'm not going to announce what the compensation ratios are for stuff.  But farm high ilvl gear because it will give you a decent kickstart into the new content.

In response to Zimmermann

Share this comment


Link to comment
@Darkthing quote:

So you are saying we should keep gear solely based on high item power at the moment? Is that the current plan for us to prep for the update?

Similar answer to what I posted before but...
We're still working on our economy balance, so I'm not going to announce what the compensation ratios are for stuff.  But farm high ilvl gear/upgrade gear to a higher ilvl because it will give you a decent kickstart into the new content.

In response to Darkthing

Share this comment


Link to comment
@Aree quote:

What about the skillspheres that cost medals, not gold?

Similar answer to what I posted before but...
We're still working on our economy balance, so I'm not going to announce what the compensation ratios are for Skill Spheres and whatnot, but we're working on a way to reward you for having spent the time farming Medals for Spheres.

In response to Aree

Share this comment


Link to comment

It's been a long time since I've posted here, because I've basically dropped out of the game for over a year.  I just wanted to say that this change has 100% convinced me to play again.  Defense based loot was something I had been wanting for a long time, and seeing it happen now is really exciting.  This is easily the most radical change to the game since it changed from a moba, and I'm totally on board.  All that's left to say is: "When will this patch be hitting us?"  I can't wait!  Great job Trendy!

Share this comment


Link to comment

Sounds great  :)


My questions are:

1. When is this coming out? Unless you put that up there and I need glasses!


2. What are the new challenges/ difficulty levels?


Thanks. 

Share this comment


Link to comment
@ionblastshield quote:

I have noticed this update is not live. is there an eta on when it will be live?

So far we know that there will be a dev stream this week and another dev log next week. My guess is a little as 1 week out as much as maybe 1 month? They are asking for RPG members, so, it sounds like it still needs to be tested before it is released. But, TE has not given an official release date. Maybe they will this Friday or in next week's dev log?

In response to ionblastshield

Share this comment


Link to comment
@its link quote:

so do we have date for when this patch will arive?

So far we know that there will be a dev stream this week and another dev log next week. My guess is a little as 1 week out as much as maybe 1 month? They are asking for RPG members, so, it sounds like it still needs to be tested before it is released. But, TE has not given an official release date. Maybe they will this Friday or in next week's dev log?

In response to its link

Share this comment


Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...