Here are the notes for Patch 11.3 on Steam!
Abyss Lord now costs 10,000 medals! Okay, so he went down to 10,000 medals over the weekend somehow, but still, now it’s official with a patch note and everything!
Changed the text on the Item Enhancement wheel upgrade buttons to reduce confusion over which button uses gold and which button uses medals.
Fixed a server memory leak.
Fixed an issue where hotswapping heroes cancelled out pet ability cooldowns.
Fixed an issue where the Abyss Lord’s Abyss Stone did not count towards the April Monthly Mission.
Fixed an issue where players were able to change decked heroes during Combat Phase. (To clarify, you should be able to swap between your four decked heroes during Combat Phase, but you should not be able to bring in more than four heroes during Combat Phase -- that is reserved for the Build Phase.)
Fixed an issue where attempting to fire the Knight of the Abyss ability using the controller would make players jump instead of firing the ability.
All environmental traps should now activate using the Abyss Lord's secondary attack.
Fixed an issue where players could activate towers while on the Inventory screen and make really weird things happen.
Fixed an issue where an “Inventory Full” message would display when attempting to purchase the Masquerade Mage costume.
- Fixed an issue where an Abyss Lord tome went full Babe...it’s a Tome that thinks it’s a Sword! Not anymore. We crushed that dream forever.
We've started another Reddit thread on which bugs you'd like us to fix next. Please let us know!