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Patch 9.6 for Steam

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iamisom

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Here are the notes for Patch 9.6 on Steam!


Content

  • New Squire Costume:  Ebonfire Warlord!


Balance

  • Hearty Blockade (Spike Blockade):

    • Hearty Blockade now increases Defense Health based on Defense Health (was based on Hero Health); old items should receive the updated passive.

    • Shields now have an exception to generate with Hearty Blockade.

    • Increasing Hearty Blockade per-piece maximum to 20%-25% to achieve comparatively same maximum health as before this update.

      • Existing items will update to a comparatively useful new value.

    • You can read more about these changes in Brett’s thread.

  • Null Void (Training Dummy):  Increased health bonus from 120% to 150%.

  • Arcane Resilience (Arcane Barrier):  Increased health bonus from 100% to 140%.

  • Increased minimum value on Null Void and Arcane Barrier from 70% of Max to 80% of Max.

  • Guardian (Hero Health + Defense Health) stat combination removed from rolling

    • Weighting that assigned to Guardian moved to Rook (DP + DH)

  • Pet debuffs that can stack now have their damage potential capped. Note:  There’s a bug where some pet abilities can only stack if the pets involved are of different evolution tiers. We’re looking into this.


Bug Fixes

  • Ogres teleported by Null Void will be placed just outside of the spawner to avoid getting stuck.

  • Fixed an issue where the Frostbite Tower wouldn’t attack enemies at Tiers 4 and 5.

  • Victory Smell now decreases time between burn rate ticks as intended.

  • Fixed an issue where quickly toggling a bag will glitch it and prevent it from appearing/disappearing until toggled slowly.

  • Onslaught Currency Reward should now properly appear at the end of each round.

  • Fixed a bug where pet stats could reroll the same as the current value.

  • Players can now properly skip the end-of-match timer after losing on The Dead Road or Temple of the Necrotic.

  • Removed some lingering VFX from the Tavern weapons rack.

  • Sound now plays when players gain the Holy Buff on Temple of the Necrotic.

  • Added an error message if a player tries to purchase a sale item as the sale starts/ends.

  • Fixed a visual bug that occurred when purchasing a pet slot upgrade.

  • Fixed an issue where some pet animations weren’t playing if players were using the Apprentice or Huntress.

  • Fixed an issue where airlanes were displaying Nightmare evil eyes in the lane spawners.

  • Fixed a typo in the Howling passive description.

  • Fixed a collision issue on mana nodes.

  • Fixed some lingering winter NPC text issues.

  • Fixed a typo in the Dark Shawl costume description.


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23 Comments


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Why did you remove Guardian stat combinations? Having strong walls plus the ability to taunt waves without dying was my favorite way to play the Squire. Why have you removed this option?

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please learn how your own game works, it's a fight of stats. 

highest max health walls will always be used and for towers you'll always want def power/crit damage for the highest output. 

this will only give people excuses to use sub-par setups and will mostly be annoying.

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@WreckinIT quote:

I was hoping when I jumped on there would be a Ps4 patch annoument, yet again denied.

There will be news later today that you might enjoy. :)

In response to WreckinIT

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@Woqini quote:

Thanks for the changes, but where are the Trap sphere bug fix ?? :(

What are the details of the bug again? I want to make sure we're talking about the same one.

In response to Woqini

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as i mentioned on the reddit thread, im not too keen on the HB change, aside from my blockades going down in health... it eliminates the wall/tank squire as a viable builder+combat phase hero, not being able to get DH/HH gear means that new HB squire will be way too squishy for nm4... but i guess ill wait and see on those melee combat changes hinted at#


love the skin though... kind of disappointed with it not having a unique provoke effect (different colour glow or blue flames or whatever)

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@Grim indeed quote:

as i mentioned on the reddit thread, im not too keen on the HB change, aside from my blockades going down in health... it eliminates the wall/tank squire as a viable builder+combat phase hero, not being able to get DH/HH gear means that new HB squire will be way too squishy for nm4... but i guess ill wait and see on those melee combat changes hinted at#

I'm fine with the HB change. My blockade HP increased. The HB change itself did not affect the builder+tank build. The real issue is that, on top of changing Hearty Blockade, they removed HH + DH drops. They could have kept those stat combinations in the game and then even with the Hearty Blockade changes we would still be able to choose DH+HH items instead of DH+DP items to play as a builder+tank.

In response to Grim indeed

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@ChrisH36 quote:

Dammit! So now I have to replace almost all my Squire items cause of that.

If your Squire items didn't already have Defense Health, you were doing it wrong.

In response to ChrisH36

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There seems to be a problem with the startup when someone newly downloads the f2p version from steam. It brings up an error log that mentions that there are files that cannot be located. 

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