Here are the notes for Patch 8.3 on Steam!
The Spooky Event is running for another week! Because we love you.
Activated the November Monthly Mission!
Replaced the Cake pet food with Turkey Legs for the November Monthly Mission. Yep, it’s the Cake and not the Ham!
Skeleton Hero enemies now drop slightly less total loot. (Wait, how are they even carrying loot in the first place? Our favorite response in the comments will win a cookie!)
Skeleton Hero enemies have been working out and now have higher health and damage.
Skeleton Squire enemy worked out his legs a lot and moves as fast as the other skeleton heroes now.
Skeleton Huntress enemy projectiles now deal damage. It’s more of a bugfix, but it just fit here thematically. Cohesion, people. It’s all about cohesion!
Reduced the BLOOOOOM on the Dark Arts Apprentice Costume.
Returned the Title Screen to the original image.
Fixed an issue where the Daily Missions wouldn’t appear for some players. If you are still experiencing this issue after tomorrow, please, please, please let us know on the forums!
Fixed a case where a user could receive two daily quests from a single daily quest event.
Elemental Chaos, Explosive Traps and Auras once again show their health/counts in tower view.
Fixed an issue where comparing a fast weapon and a slow weapon displayed the difference as green text in the tooltip.
Fixed an issue where a player could possibly reset to the previous Monthly Mission shortly after a new one began.
Potential fix for a bug where enemies would get stuck inside a spawner on the second Spooky map.
Fixed an issue where the Spooky Event Legendary Monk weapon sometimes wouldn't play the VFX on the head of the weapon.
Fixed an issue where the Spooky Event Legendary Monk weapon sometimes wouldn't play VFX for ghosts when attacking enemies.
The + and - for comparing fast and slow weapons is reversed. So going from a 1/s weapon to 4/s will say -3 instead of +3.