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Ascension Part II Notes

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iamisom

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Ascension Part II is here for Steam! Here are the notes:



Features

Two New Maps!

  • The Deadly Road:  Enshrouded in tales of ghost sightings and vanishing caravans, the Dead Road has been actively avoided by travelers since its discovery. Many brave souls have tried exploring the ruined catacombs in search of treasure, but none have emerged alive.

  • Temple of the Necrotic:  Deep in the woods of Etheria, there exists a temple built in the space between life and death. A powerful artifact has appeared inside of the structure, throwing the forces governing the living and the dead into total chaos.


New Event:  Spooky 2015

  • Cut a hole in your chair and grab a bucket because you’re gonna s*** yourself with our first Holiday event. Maldonis the Dark has invaded Etheria, and he brought some ghoulish new friends with him. Be on the lookout for some seriously spooky secrets in each of the new maps!


Steam Trading Cards

  • Added 15 Steam Trading Cards. Collect them all for Steam badges, emoticons, profile backgrounds -- the whole shebang. (That word seems a lot dirtier when you see it on paper.)


Spooky Challenges

  • Complete the 8 new Challenges for a spooky surprise. You’ll need to act fast as these Challenges are only available for a limited time!


Four New DPS Weapons

  • Added four new weapons, each with a unique DPS-focused passive.


Auto-Collect Filters

  • Become the Bag Master. You make the rules now.

  • Tell your bags to filter in certain types of loot automatically during Auto Collect. For example, tell a bag to filter in all Legendary loot. All Legendary loot that is Auto-Collected from the ground will automatically go into that bag. That’s right, Champ. You’re the boss. The Bag Boss. That’s higher than Bag Master. You were promoted just by reading the patch notes.

  • Added 13 Auto-Collect filters to bags. The sky's the limit within these 13 specific filters.


New Tavern Decorations

  • The tavern has been spookified. The Grumpy old man isn’t too pleased, but what do you expect.

Dark Arts Apprentice Costume

  • 1600 Gems

  • 4 Mythical Accessories

  • Unique Heal, Spawn, Death and Mana Bomb Animations


November Monthly Quest Going Live on 11/3/15

  • Title: An Etherian Pilgrimage

  • Description: This month's mission is stuffed with adventure! Go forth and gobble up tokens and pet food to get this month's pet!

    • Condition 1: Win 30 maps without losing a sub-objective!

    • Condition 2: Find 40 Turkey Legs From Pet Food Boxes

    • Condition 3: Earn 50 Wyvern Tokens!

  • Rewards

    • New Monthly Pet: Narwhagon!

      • Type: Dragon

      • Ability: Unified Defense - Create a shield that does damage to nearby and attacking foes.

      • Tier: Legendary

    • Wyvern Tokens: 40

    • Gold: 30,000


New Premium Pet:  Autumeow

  • Available on Thursday!


New Main Menu w/ New Music

  • Updated the Main Menu to reflect the current festivities.


Updated War Table

  • We’ve added some quality of life improvements specifically for events.

  • New Quick Jump event icon found in the top right hand corner of the War Table. Click the Quick Jump to the event playlist.

  • New Spooky Event difficulties for the new Spooky maps.


Skip Tutorial

  • Players now have the choice of skipping the tutorial on the first playthrough.


Extra Notes

  • Pet Reagent Boxes now have proper mesh and texture representation in world. Still no loot beams.

  • Costume shop mannequins have new costumes displayed.

  • Changed costume shop lighting.

  • Renamed Lightning Rod to Concentrated Cyclone.

  • Renamed the Tower Range stat to Defense Range.


Balance

  • Rebalanced the Squire Provoke Duration Skill Sphere to 2.0 / 4.0 seconds

  • Thorns Skill Spheres are now unique.

  • Mark Targets Skill Spheres now increase mark target maximum by 1 / 2.

  • Updated Steiner’s health in the Incursion.


Bug Fixes

  • Fixed an issue where sometimes the Lane Billboards were showing the incorrect information or were placed onto the wrong lane.

  • Fixed an issue where the Immediate Message for server/patch maintenance caused the whole screen to blur.

  • Fixed an issue where pressing K wouldn’t change the message at the top of the screen.

  • Fixed an issue where the Flamethrower Tower caused less loot to drop from Special Enemies.

  • Fixed an issue where the Losing Social Score message would appear when a player attempted to leave after Victory or Defeat on a map.

  • Fixed a bug where cutscene sound wouldn’t play after the first play.

  • Fixed a render thread crash.

  • Fixed a crash related to a missing sound notification.

  • Changed the wording on Error 2003.

  • Fixed a few typos and reduced the length of Empowering Beam description.

  • Fixed an issue where some pet eggs that were hatched weren’t being removed from the Inventory.

  • Polished up some map collisions to make sure walking through the lanes is an easy and enjoyable experience.

  • Fixed an issue where some Ranged impact sounds were playing inconsistently.

  • Fixed an issue where the Mana Node interaction collision didn’t cover the little green spirit dude who floats above it.

  • Spelled reservoir correctly in Siphon Site D. Now you defend the RESERVOIR in Siphon Site D. That’s right, THE RESERVOIR. The RESERVOIR needs defending people….

  • Fixed a hole in Forest Crossroads.

  • Skeleton Goblin now has correct iconography in game.

  • Fixed an issue where heroes wouldn’t play their full spawn-in animation after death.

  • Resolved an issue with Griblok's "I'm out" animation not playing.

  • Resolved a bug where the Liferoot Forest Incursion Special Enemies would not spawn.

  • Fixed and updated several Skill Sphere descriptions.

  • Fixed an issue where there were duplicated stats in the stat manager.

  • Fix issue where some decals were not being applied to meshes.

  • Fixed an issue where the glow on the proximity mine was too dark in its deactivated state.

  • Fixed an issue where the outline effect when targeting certain objects was displaying incorrectly.

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43 Comments


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What about the daily mission bug where it would reset? I can promise you, I won't be able to do the monthly if it does not get fixed as basically 4-5 dalies out of the 7 days or so I have been playing has ended up disappearing.

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What is the space between life and death?! I'm intrigued but will remain reserved. My emotions will be in that Reservoir.

*Reads Flamethrower fix*

Oh sweet mother of Betsy I love you guys Trendy!

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I hope turkey legs won't be too rare ...

Also does the Wyvern coins you get by reaching monthly goal count toward the amount needed ? (kidding, of course ^^)

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What about the daily mission bug where it would reset? I can promise you, I won't be able to do the monthly if it does not get fixed as basically 4-5 dalies out of the 7 days or so I have been playing has ended up disappearing. 

He is just right, how are we going to achieve monthly mission with daily quest dissapearing randomly

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@Adell quote:

What about the daily mission bug where it would reset? I can promise you, I won't be able to do the monthly if it does not get fixed as basically 4-5 dalies out of the 7 days or so I have been playing has ended up disappearing. 

He is just right, how are we going to achieve monthly mission with daily quest dissapearing randomly

yo mate, there might be no fix BUT the disappearing of the quest in your log doesn t mean they completly disappeared and that means you might not be able to read what to do but when you remember them you will still be able to finish them and even get the rewards for it! so yeah not fixed the reading stuff but the reward stuff is woring :P

In response to Adell

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Amazing work Guys! cant wait for the new monthly, but I do have a problem with a mechanic that is already in the game and that is the random rarity of a premium pet I bought the 400 gem pumpkin and it came out green rarity...need I say more on how one might feel!!kobold.png

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before the patch Tower Range did not affect traps (afaik) - since traps are not towers, right? ;)

Now it is Defense Range. Since Traps are defenses: Does DR work on traps? If so, is range here a increase in it's radius?

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@Shir quote:

before the patch Tower Range did not affect traps (afaik) - since traps are not towers, right? ;)

Now it is Defense Range. Since Traps are defenses: Does DR work on traps? If so, is range here a increase in it's radius?

Tower range always effected traps.

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40 turkey legs? Isn't that a bit much? I hardly ever find those things. Unless you make it so the turkey rewards from the daily missions count toward it or you do a special event for turkey drops I doubt I'll be able to finish this next months.

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@RedL1ne quote:

Still no fix for broken Victory Smell passive. It doesnt work at all and make things even worse.

Same as Tripwire and Pyromancer :(

In response to RedL1ne

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I just logged in to finish my monthly which was 98% done ( i was missing 2 special skeleton) and according to my QUest Log: Check back later for more - Complete the campaign to unlock monthly missions - Come back tomorrow for a new daily mission.

MOre than 20 hours passed since I played, so I know that I should have dailies. Im NM4 Huntress farmer, so no, I already finished campaign this not the problem in here. 

I dont really care about the pet itself, but the tokens which are hard to come by. Mailbox and inventory is empty as well. 

Thanks for help in advance.

( write it here as well, in hope of response )

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