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Update 1.1 Released

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iamisom

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Thanks for all of your feedback and bug reports! We will be addressing some of your biggest feedback in a video later this week. We’re incredibly excited to work with you to build the best Action Tower Defense game possible. 

This patch primarily addresses bugs that have been sent to us through our forums and our bug reporting form. Keep sending those bugs in to the Tavernkeep! 

Features

  • Several actions have been added to the controls in the Options menu. Activate, Alt. Activate, Ready Up, and Suicide can now be rebound to any key. Additionally, this implementation fixed a bug where rebinding other keys to the ‘e’, ‘f’, ‘g’, and ‘l’ key would prevent these actions. 
  • Pressing left-shift with the item comparison tooltip will now display the currently equipped item.
  • The AutoReporter has been added to help us debug crashes.


Bug Fixes

  • Several users were reporting that transitioning from a gameplay map to the entry tavern would occasionally delete their profiles. This issue should now be resolved.
  • Resolved a UI-related crash. 
  • The ‘Right Arrow’ key can now be bound.
  • Combo Feats no longer reward currency and experience due to an exploit. These rewards will be re-added when the Combo Feats are reworked in an upcoming patch.
  • Skyguard Towers will now attack enemies that are close to the ground.
  • The Squire's Powerful Spears Spec was not dealing the full damage to subsequent targets. This should now be working as intended. 
  • The Huntress’ Long Range Spec no longer affects her Oil Flask and Concussive Shots abilities.
  • The Apprentice’s Reduce Cooldown Spec now displays the correct percentage in the Spec page.
  • Special Stat Procs, such as Drenched, now only apply to hero attacks and not defense attacks.
  • Mana Nodes no longer start out in the activated state if a player joins the match after the build phase started.
  • The item comparison tooltips with special stats no longer clips off the screen.
  • The scroll bar for the Codexes page now functions properly when the arrows are pressed and the scroll bar is dragged.
  • Removed the green glow from the War Table in the Group Tavern.
  • The Crystal Cores in the Gates of Dragonfall and The Throne Room are no longer brighter than the sun.
  • Resolved an issue in The Ramparts where the air lanes would fail to spawn. This was preventing the players from finishing the match. 


Known Issues

  • We are still investigating several known launcher crashes and issues. If you’re experiencing launcher issues, please go to this page, try the possible solutions listed, and if you’re still having issues, follow the instructions listed at the bottom of the page.
  • If you’re experiencing lag, please go to this page and follow the instructions listed.
  • If you’re getting stuck on the Searching for Session screen, please wait a few minutes and try again. If you’re unable to get past this screen, please email supporttrendyent.com!
  • Players have reported entering a black tavern and falling through the game world. This is hilarious, but we’ll fix it.
  • We’re aware that players’ in-game name is different from their Steam name. We’re looking into this issue. For the time being, we can change your name for you! Email supporttrendyent.com with the name you’d like and a link to your Steam profile page.
  • Some players are reporting that items purchased in the tavern are not appearing in their inventory. Be sure to check every bag that you own. Sometimes, leaving the tavern or entering a map will make the item appear. We’re investigating the issue.
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Some players are reporting that items purchased in the tavern are not appearing in their inventory. Be sure to check every bag that you own. Sometimes, leaving the tavern or entering a map will make the item appear. We’re investigating the issue.

This is likely caused by items getting put into bags that are already full. You could fix this before by taking items out of full bags but now you've removed the auto-sort it's not possible to recover the items

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The Drench special stat that can appear on items no longer applies to the Apprentice’s Tornado ability and Flameburst tower.

Was this fixed for monk aura aswell if not why fix it for fire tower:P.


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[[10301,users]] quote:

The Drench special stat that can appear on items no longer applies to the Apprentice’s Tornado ability and Flameburst tower.

Was this fixed for monk aura aswell if not why fix it for fire tower:P.


 If they mentioned only apprentice then i'd guess only apprentice.

In response to Cowten

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[[10301,users]] quote:

The Drench special stat that can appear on items no longer applies to the Apprentice’s Tornado ability and Flameburst tower.

Was this fixed for monk aura aswell if not why fix it for fire tower:P.


 Yes, this should be fixed in the patch. If you're still seeing this behavior, please let me know.

In response to Cowten

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i also have this problem that if i bind my abilities to my mouse button , the abilities bar would just be covered with the first abilities name like : 'mousebutton4' . which is annoying because i can't see when the other abilities are cooled down :s

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"Mana Nodes no longer start out in the activated state if a player joins the match after the build phase started"

Thank you based patch :D

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[[65287,users]] quote:

i also have this problem that if i bind my abilities to my mouse button , the abilities bar would just be covered with the first abilities name like : 'mousebutton4' . which is annoying because i can't see when the other abilities are cooled down :s

 We're looking into this. Thanks!

In response to osgood

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"Players have reported entering a black tavern and falling through the game world. This is hilarious, but we’ll fix it."

Yipeeee.

http://prntscr.com/5esnzv

http://prntscr.com/5esnhq

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So, this game is in a alpha state. Isnt the point in a alpha to add more features? I mean you can fix bugs later in the "beta state". Dont get me wrong, I love DD1 & DD2 but imo you shoudnt focus on bugfixing. Years ago we had to wait until a game is completely released. Now we have alphas & betas to tryout the game and give devs suggestions, bugreports and such things but still in this update I see only fixes to make the game playable without problems.

Sorry for my bad english but im trying to give some suggestions :D

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Since the update, im trying to play with my friends, im level 9, hes level 6, and it says he cannot join any games except level 1-3, because he doesnt meet the level requirements, but actually hes level 6, and cannot join the 5-10?

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[[28256,users]] quote:

Any ETA on Survival mode?

 New game modes are on our roadmap, but as to which new game modes (brand-new modes or returning DD1 modes), we don't know just yet!

In response to Lewis1114

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[[67648,users]] quote:

Since the update, im trying to play with my friends, im level 9, hes level 6, and it says he cannot join any games except level 1-3, because he doesnt meet the level requirements, but actually hes level 6, and cannot join the 5-10?

 Does he have an extra hero in his deck that's under level 5?

In response to bluuudy

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"Several actions have been added to the controls in the Options menu. Activate, Alt. Activate, Ready Up, and Suicide can now be rebound to any key. Additionally, this implementation fixed a bug where rebinding other keys to the ‘e’, ‘f’, ‘g’, and ‘l’ key would prevent these actions."
I can finally play! YAY!

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"The Combo Feats no longer award currency and experience. This was done to prevent a power leveling exploit."


Why trendy, why ? Can't you just lower the awarded xp and currency instead of removing them ? It kinda feels useless now, not rewarding at all.

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When are you going to change the level requirements for maps which is annoying for solo/co-op play, grind for 20 hours so you can stop looking at the same 2 maps was a silly choice :/ and also the no one likes the down grading levels so mind taking that away too, what rpg game makes it harder for you to grind xp off of lower level places by taking away your levels and strength, who ever approved of that idea in testing should be fired :/

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Looks Good! Bought 4 copies for the Xmas. Game is so fun to play, Can not wait till the game is fully launch! 


Also this is just me speaking but maybe the combo thing should have a certain effect as a title or something, just me thinking out of my head

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[[6540,users]] quote:

"Several actions have been added to the controls in the Options menu. Activate, Alt. Activate, Ready Up, and Suicide can now be rebound to any key. Additionally, this implementation fixed a bug where rebinding other keys to the ‘e’, ‘f’, ‘g’, and ‘l’ key would prevent these actions."
I can finally play! YAY!

 YaY :D

In response to Svenn

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[[64741,users]] quote:

"Players have reported entering a black tavern and falling through the game world. This is hilarious, but we’ll fix it."

Yipeeee.

http://prntscr.com/5esnzv

http://prntscr.com/5esnhq

 Pretty funny glitch, Happen to me 1 time 

In response to cKo

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Excuritas quote:

"The Combo Feats no longer award currency and experience. This was done to prevent a power leveling exploit."


Why trendy, why ? Can't you just lower the awarded xp and currency instead of removing them ? It kinda feels useless now, not rewarding at all.

They were not in game when i maxed my characters and i had no problem :P 
It was a problem that people were abusing and exploiting a bug where you could get the feats over and over again getting gold and experience in huge amounts. The game is pre-alpha so fixing this will be done, however to stop people from exploiting let's just remove it until they find a new utility or fix the abusing. 

In response to Excuritas

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