.thumb.jpg.48646086ec3005d3e5909208e0b3481c.jpg)
DEFENDERS,
With great anticipation the new Dungeon Defenders 1 patch 9.0.0 update is now live! We are excited to hear about what the community thinks of this new development and the patch itself. A special thanks to the community member that helped make this new Development possible : Thales, Escev, Jeol, Tbolt, Moose, bee, Harry, Gigazelle, Alhanalem, Sam, and all previous CDT efforts in the past. A huge thank you to the community testers and anyone that participated in the beta!
WARNING -
This update has changes in the save file format and upon loading this update your save file will no longer be compatible with older game versions.
Patch Notes :
New Maps
All new maps have trophies that you can unlock for your tavern, with a second trophy for completing on Nightmare.
The Striking Tree
-
Campaign Rewards - Staff of Flowers, Forest Rifle, Turtle Shell Polearm, Leaf Blade and Elf accessory set
-
Survival Rewards - Jade Serpent, Fairy and Jade Island.
-
Generic versions of all of this map’s weapons drop on survival for the map, the same way as Eternia Shard maps
Spooky Buccaneer Bay
-
Campaign Rewards - Demon Sword, Devil’s Spine and new Spooky accessory set
-
Survival Rewards - Little Wizard, Evil Eye and Pumpkin Skeleton on a Treadmill
-
Generic versions of all of this map’s weapons drop on survival for the map, the same way as Eternia Shard maps
Challenge: Halloween Invasion
-
Rewards - Moon Staff, Witch’s Broom and 2 accessories from the new Spooky accessory set. 1 set of rewards per account
Challenge: Tavern Incursion
-
6 Player map in the style of Temple of Polybius.
-
One extra life per player on Hardcore up to 3 lives, with a button at the start to remove the lives for an extra reward
-
Rewards - Jeweled Bident and Calamity Blade. 1 set of rewards per account
Balance
Akatiti
-
Added a new mask drop to the map rewards
Arcane Library
-
Added Fedora accessory
-
New accessory set bonus for Fedora and Librarian Glasses
City in the cliffs
-
Changed survival quality to Aquanos quality
Challenge: Temple of Polybius
-
Polybius pets drop at map completion. They work like guardians but can be upgraded to boost up to 6 towers
Crystalline Dimension
-
Buffed accessories to max accessory quality to be on par with other maps
-
Made accessories drop twice for everyone, even split screens
-
Made shields drop like on Omenak, where they are a random additional drop
Crystalline Resurgence 1-3
-
Changed survival quality to Infested Ruins quality
Embermount Volcano
-
Buffed accessories to max accessory quality
-
Changed survival quality to Infested Ruins quality
Emerald City
-
Added Emerald accessories with it’s own set effect
-
Sandstorm effects now are disabled on ultra low and low graphics qualities
Flames of Rebirth
-
Buffed accessories to max accessory quality
-
Added Sword of Embers to challenge reward
Infested Ruin
-
Removed melee attack from Mini Wasp Queen Pet
Karathiki Jungle
-
Changed survival quality to Infested Ruins quality
Magus Citadel
-
Buffed accessories to max accessory quality
Talay Mining Complex
-
Changed survival quality to Infested Ruins quality
Tavern Defense
-
Added Party Horn with the same quality as Librarian Glasses from Arcane Library
-
Buffed Party Hats to be on par with Fedora acc from Arcane Library
-
Confetti set bonus now needs party horn and party hat
The Tinkerer’s Lab
-
Changed survival quality to Infested Ruins quality
Tomb of Etheria
-
Added missing 10% bonus movement speed to Spear of the New Kingdom
Winter Mire
-
Made Ban Hammer give a 10% movement speed bonus
-
Made Candy Cane give a 10% movement speed bonus
-
Made Winter Flame give a 10% movement speed bonus
Huntress, Apprentice, Squire and Monk Guardians can now be upgraded to boost up to 6 towers.
QoL
-
Added Inventory Quality Sorting button
-
Ultimate Crystalline Defender and Experience Orbs are now both tradeable and droppable.
-
Added a Damage Number Size Slider
-
Improved Graphic Settings
-
Native support up to 4k (3840 by 2160)
-
Support for changing graphic settings in-game (Low, Medium and High)
-
Option to disable outlines
-
Ability to change the size of damage numbers across the entire game
-
-
Added item recovery on all maps
-
Players can send much longer messages now, up from 64 characters to 320
-
Added a built-in emulator to the game. Old emulators still work, so you can just keep using your current input settings.
-
New assignable bindings for controlling the built-in emulator. By default, they are:
-
Bindings=(Name="F2",Command="ControlEmulatorPlayer1")
-
Bindings=(Name="F3",Command="ControlEmulatorPlayer2")
-
Bindings=(Name="F4",Command="ControlEmulatorPlayer3")
-
Bindings=(Name="F5",Command="ControlEmulatorPlayer4")
-
Bindings=(Name="F6",Command="QuickAddSplits")
-
Bindings=(Name="F7",Command="KickAllSplits")
-
Bindings=(Name="F8",Command="ToggleSplitScreen")
-
-
Added dropped armor Icons to minimap
-
Added difficulty based coloration to the Harbinger mob
-
Added item censoring feature. It can be turned on or off in the options menu or with the default binding while in your item box / item info screen:
-
Control + C
-
-
Added boss timer skip feature. It can be used with the default binding:
-
Bindings=(Name="V",Command="BossTimerSkip")
-
-
The game now unpauses all emulator characters if anyone resumes while an emulator character is present to avoid getting stuck at the pause screen.
-
Reduced save frequency for redundant data, such as scores causing a save whenever an enemy is killed during a wave.
-
Added simple damage numbers feature
-
Overall game engine upgrade that should improve performance
-
Changed Siege Mech (Omenak) enemies to have four equipment drop chances
-
Changed Magic Missile enemies (Magus Citadel) enemies to have two equipment drop chances
-
Guardians now won't try to boost an already boosted tower (unless their boost is better)
-
Ability cooldowns reset on entering build phase
-
Added keybinds to select heroes on the main menu hero selection screen (0-9)
-
Lowered poly teleporting trigger volume's retrigger delay
Bug Fixes
-
Fixed issues with Wasp pet, Spear of the New Kingdom and Winter Flame on certain bosses
-
Fixed some spots that mobs end up stuck on infested ruins
-
Improved default network bandwidth and lowered network update intervals
-
Made Enchanted Bishop colorable
-
Removed double dropped equipment circle color on Spare Christmas Lights, Rudolph’s Spare Nose and Rudolph’s Spare Antlers
-
Fixed a bunch of invalid enemy entries in the player stats UI
-
Fixed an issue where the map list snaps to another location
-
Fixed Crystalline Dimension only dropping 1 accessory for host
-
Control + T no longer adds untradeable items to trade
-
Fixed Wasp enemies taking more damage than intended from Lightning Towers
-
Placed Crystalline Dimension back on Quest for the Lost Eternia Shards
-
Fixed black screen issue on poly
-
Fixed Ogres spawning slowly at the end of wave in Wintermire survival.
-
Fixed an issue where the omenak brooch showed up as bracers
Misc Changes
-
Removed Discord integration to improve game stability
-
Changed the ranked home screen to have more useful links
Social Defenders
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
- Read more...
- 4 comments
- 5,017 views