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DEFENDERS,
The Dungeon Defenders 1 beta is now live! This beta will be altering .cbb save files so if you wish to copy over your current save locally make a copy of your dundefheroes.dun and add .cbb to the end of it in your save folder likely located here: C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders\Binaries\Win32.
HOW TO JOIN :
- Go to your steam client
- Find Dungeon Defenders 1
- Right click the name
- Select properties
- Go to betas
- Choose the moosebetabranch from the drop down
- Enjoy
Beta Patch Notes :
New Maps
The Striking Tree
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Campaign Rewards - Staff of Flowers, Forest Rifle, Turtle Shell Scepter, Leaf Blade, and Elf accessory set
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Survival Rewards - Jade Serpent, Fairy, and Jade Island.
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A generic version of all of this map’s weapons drop on survival for the map, the same way as Eternia Shard maps
Spooky Buccaneer Bay
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Campaign Rewards -Demon Sword, Devil’s Spine, and new Spooky accessory set
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Survival Rewards - Little Wizard, Evil Eye, and Pumpkin Skeleton on a Treadmill
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A generic version of all of this map’s weapons drop on survival for the map, the same way as Eternia Shard maps
Challenge: Halloween Invasion
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Rewards - Moon Staff, Witch’s Broom, and 2 accessories from the new Spooky accessory set. 1 set of rewards per account
Challenge: Tavern Incursion
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6 Player map in the style of Temple of Polybius.
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One extra life per player on Hardcore up to 3 lives, with a button at the start to remove the lives for an extra reward
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Rewards - Jeweled Bident and Calamity Blade. 1 set of rewards per account
Balance
Akatiti
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Added a new mask drop to the map rewards
Arcane Library
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Added Fedora accessory
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New accessory set bonus for Fedora and Librarian Glasses
City in the cliffs
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Changed survival quality to Aquanos quality
Challenge: Temple of Polybius
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Polybius pets drop at map completion. They work like guardians but can be upgraded to boost up to 6 towers
Crystalline Dimension
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Buffed accessories to max accessory quality
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Made accessories only drop 2 times per player account
Crystalline Resurgence 1-3
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Changed survival quality to Infested Ruins quality
Embermount Volcano
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Buffed accessories to max accessory quality
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Changed survival quality to Infested Ruins quality
Emerald City
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Added Emerald accessory set
Flames of Rebirth
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Buffed accessories to max accessory quality
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Added Sword of Embers to challenge reward
Infested Ruin
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Removed melee attack from Mini Wasp Queen Pet
Karathiki Jungle
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Changed survival quality to Infested Ruins quality
Talay Mining Complex
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Changed survival quality to Infested Ruins quality
Tavern Defense
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Added Party Horn with the same quality as Librarian Glasses from Arcane Library
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Buffed Party Hats to be on par with Fedora acc from Arcane Library
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Confetti set bonus now needs party horn and party hat
The Tinkerer’s Lab
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Changed survival quality to Infested Ruins quality
Tomb of Etheria
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Added missing 10% bonus movement speed to spear of the new Kingdom
Winter Mire
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Made Ban Hammer give a 10% movement speed bonus
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Made Candy Cane give a 10% movement speed bonus
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Made Winter Flame give a 10% movement speed bonus
Huntress, Apprentice, Squire, and Monk Guardians can now be upgraded to boost up to 6 towers.
QoL
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Added Inventory Quality Sorting button
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Ultimate Crystalline Defender and Experience Orbs are now both tradeable and droppable.
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Added a Damage Number Size Slider
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Improved Graphic Settings
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Native support up to 4k (3840 by 2160)
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Support for changing graphic settings in-game (Low, Medium, and High)
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Option to disable outlines
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Ability to change the size of damage numbers across the entire game
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Added item recovery on all maps
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Players can send much longer messages now, up from 64 characters to 320
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Added a built-in emulator to the game. Old emulators still work, so you can just keep using your current input settings.
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New assignable bindings for controlling the built-in emulator. By default they are:
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Bindings=(Name="F2",Command="ControlEmulatorPlayer1")
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Bindings=(Name="F3",Command="ControlEmulatorPlayer2")
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Bindings=(Name="F4",Command="ControlEmulatorPlayer3")
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Bindings=(Name="F5",Command="ControlEmulatorPlayer4")
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Bindings=(Name="F6",Command="QuickAddSplits")
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Bindings=(Name="F7",Command="KickAllSplits")
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Bindings=(Name="F8",Command="ToggleSplitScreen")
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Added dropped armor Icons to the minimap
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Added difficulty-based coloration to the harbinger mob
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Added item censoring feature. It can be turned on or off on the options menu or with the default binding while in your item box/item info screen:
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Control + C
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Added boss timer skip feature. It can be used with the default binding:
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Bindings=(Name="V",Command="BossTimerSkip")
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The game now unpauses all emulator characters if anyone resumes while an emulator character is present to avoid getting stuck at the pause screen
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Reduced save frequency for redundant data, such as scores causing a save whenever an enemy is killed during a wave
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Added simple damage numbers feature
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Overall game engine upgrade that should improve performance
Bug Fixes
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Fixed issues with Wasp pet, Spear of the New Kingdom, and Winter Flame on certain bosses
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Fixed some spots that mobs end up stuck on infested ruins
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Improved default network bandwidth and lowered network update intervals
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Made Enchanted Bishop colorable
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Removed double dropped equipment circle color on Spare Christmas Lights, Rudolph’s Spare Nose, and Rudolph’s Spare Antlers
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Fixed a bunch of invalid enemy entries in the player stats UI
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Fixed an issue where the map list snaps to another location
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Fixed Crystalline Dimension only dropping 1 accessory for host
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Control + T no longer adds untradeable items to trade
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Fixed Wasp enemies taking more damage than intended from Lightning Towers
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Placed Crystalline Dimension back on Quest for the Lost Eternia Shards
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Fixed black screen issue on poly
Changes
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Removed Discord integration
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Changed the ranked home screen to have more useful links
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