It’s about that time that we drop some news on some of the stuff that we’ve been working on. We recently released an update to Dungeon Defenders II, and before that we were talking about our PlayStation development for Dungeon Defenders Awakened, and BEFORE THAT we showed the new maps The Bazaar and The Lost Metropolis. Go over a new map? No shot, we’re getting into a new feature and some other stuff. Let’s talk about RUNES!
NEW FEATURE - RUNES
Runes are a new i
Today we are putting out a small, but very impactful, update where we are happy to welcome back the Session Browser on Steam, PlayStation, and Xbox! (that feels reallllly good to finally type out btw) In addition to bringing back the browser, we are also enabling the DDGR hero costumes, changing the Dark Elf Warrior, and fixing some frustrating bugs!
Session Browser is back!
This feature is back, you’re once again able to find other Defenders to play with. We’re sorry
Do you like new maps? Do you like some of your heroes getting some significant updates? If so, then we have the patch for you! In this update, we are bringing Tornado Valley to DD2 along with a bunch of new and updated abilities for the Initiate, Adept, Mystic, Series EV2, and Lavamancer. Let’s get into it.
New Region - Tornado Valley
Fans of other Dungeons Defenders games will instantly recognize our newest DD2 region: Tornado Valley. This region will have 2 new maps, a
We just released a hotfix to fix some of the early bugs and issues that we have found in the Shifting Sands Update. This hotfix is currently live for our Steam players, and should be live next week for those of you playing on console.
Fixed Chi Spirit dead zone directly in front of the tower.
Fixed some potential issues with the player shops not visually updating properly.
Fixed an issue where Frosty Explosion was hitting friendly towers on retry.